Hoard of the Dragon Queen

Hoard of the Dragon Queen

Tyranny of Dragons: Hoard of the Dragon Queen

This document corrects and clarifies some text in the adventure Hoard of the Dragon Queen. These changes appear in recent printings of the book and have been applied across D&D Beyond.

Introduction

Map: The Sword Coast (p. 4)

The map has received the following corrections, from top to bottom:

  • “Nesme” is now “Nesmé.”
  • “Silvermoon” is now “Silverymoon.” The city has moved west, under the “S” in “Silverymoon.”
  • Everlund now has a location marker, above the “l” in “Everlund.”
  • Triel has moved south, above the “co” in “Scornubel.”
  • Darkhold has moved south, west of the first “t” in “Sunset Mountains.”
  • “Iriabor” is now “Iriaebor.”
  • Easting has moved to the crossroads to the west.

Episode 1

Seek the Keep (p. 7 & 8)

  • In the second sentence of the first paragraph, change “eight kobolds” to “seven kobolds”.
  • In the Rewards section, add a new paragraph at the end that reads: “Alternatively, if you are using the milestone experience rule, the characters reach 2nd level once they arrive at the keep.”

Sally Port (p. 9)

  • In the second sentence of the third paragraph, change “one acolyte” to “three acolytes” and “four kobolds” to “three kobolds”.
  • In the first sentence of the fourth paragraph, change “one guard” to “two guards” and “four kobolds” to “three kobolds”.

Dragon Attack (p. 9)

In the Rewards paragraph, add the following sentence after the existing text, “For their role in driving off the dragon, the characters receive four potions of healing from the grateful Governor Nighthill.”

Save the Mill (p. 10)

In the first sentence, “town mill” is now “town mill (area 4).”

Sanctuary (p. 11)

  • In the first sentence, “temple of Chauntea” is now “temple of Chauntea (area 3).”
  • In the first sentence of the sixth paragraph, change “two cultists” to “four cultists” and “six kobolds” to “four kobolds”.

Developments (p. 12)

Delete the second paragraph.

Episode 2

Rearguard (p. 15)

The guard is now a veteran.

General Features (p. 17)

In the first paragraph of the “Tents” subsection, Azbara Jos is now in the list of characters who use the large tent. In the second paragraph, the guards are now veterans.

Episode 3

1. Cave Entrance (p. 21)

The last sentence of the second paragraph now reads as follows: “They then have a chance to surprise the dragonclaws.”

2. Concealed Passage (p. 22)

The last sentence of the first paragraph now reads as follows: “Determine surprise normally.”

10A. Black Dragon Eggs (p. 26)

In the third paragraph, “a roper” is now “an unusual roper that can speak Common.”

11. Frulam Mondath’s Chamber (p. 27)

In paragraph after the boxed text, the second trunk now also contains a key to the chest in area 9.

12. Guard Barracks (p. 27)

In the first paragraph, the second sentence now reads as follows: “They maintain a two-person watch at the entrance (area 1); two dragonclaws are currently on duty in that area, and the others—three guards and eight cultists—are here, asleep or relaxing.”

Rewards (p. 27)

In the bulleted list, the last item, which was redundant, has been cut (“For destroying or taking only two dragon eggs: 500 XP”).

Episode 4

Table: Trade Way Events (p. 34)

“The Golden Hind” has been replaced by “The Golden Stag,” and “High Holy Day” has been replaced by “Payback.”

No Room at the Inn (p. 36)

The assassins are now veterans.

Roadside Hospitality (p. 36)

In the last sentence, “the other two flee” now reads “the other one flees.”

Encounters North of Waterdeep (p. 40)

In the second paragraph, “are at high readiness” is now “are being alert.”

Episode 5

4. Strong Room (p. 41)

In the fourth paragraph, the DC 15 Wisdom (Perception) check is now DC 10.

Map: Carnath Roadhouse (p. 41)

The unmarked area in the upper left of level 1 now has a door and is marked with a 7.

The red door into area 3 has moved from the top of the stairs to the gap immediately to the left.

Episode 6

Castle Naerytar (p. 43)

The second and third sentences have been replaced with the following sentence: “As characters approach through the tunnel, any of them with a passive Wisdom (Perception) score of 10 or higher hears bestial voices ahead, growling and murmuring indistinctly in Draconic.”

Map: Castle Naerytar — Ground Level (p. 51)

The 5 is now a 6, and the moat is labeled as 5. The W has been replaced with a V, resulting in two V’s on the map.

1I. Lizardfolk Ready Room (p. 53)

The twelve lizardfolk are now twenty.

Map: Castle Naerytar — Level 2 (p. 55)

The H and the K have been transposed.

3E. Specters’ Sanctum (p. 57)

There are three specters, not six.

12. Pharblex’s Sanctum (p. 61)

The following paragraph has been appended to this section:

Episode 7

Map: Hunting Lodge — Ground Floor (p. 66)

A 12 has been added to the room in the upper right (the room to the right of area 13).

Map: Hunting Lodge — Upper Floor (p. 70)

The map had three 18s. The top two have each been replaced by a 10.

Episode 8

Map: Parnast (p. 73)

The 6 and the 7 have been removed.

Appendix C

Hazirawn (p. 94)

In the first paragraph, “If you are attuned” is now “If you aren’t attuned.”