Homebrew Inner World Myconid Species Details
Lore:
- The Myconids of the Mycelium Concord are perhaps the only truly native species of the Inner World. Hundreds of thousands of years ago the first Myconids were born from spores produced by the Elder Shroom - a giant sentient mushroom that serves as the avatar of the Myconids patron god Modan, in the heart of the Spore Grove. In the early days of their civilisation they lived in peaceful harmony with the land travelled all over the Inner World spreading the spores that would one day produce the majority of the bioluminescent plants that light the Inner World. Unfortunately when it was time for the New Gods to be born, the magic that animated the Elder Shroom died along with Modan because of this the population of Myconids can no longer increase. The only way for a new Myconid to be born is by using the life force of a dying Myconid to empower the corpse of the Elder Shroom. Because of this it is incredibly culturally important that Myconids die within the borders of their forests so that their life force can travel through the mycelium network. It is important to note that all knowledge of the Elder Shroom and the way that Myconids reproduce is a deeply held secret, one that no outsiders are ever permitted to learn.
- During the Gnomish Expansion the Myconids were almost completely enslaved, and due to this, many died in far flung lands and were not able to send their life force back to the Elder Shroom. Devastated by the massive losses of their population, the surviving Myconid elders came together in the spore grove to formulate a plan to free their brethren. After many smaller scale rebellions failed the Council of Elders came together one last time and locked themselves in the heart of the Spore Grove for three days and three nights. It is still unknown what they did in there, but after they emerged the entire Gnomish Empire had been decimated.
- In modern times Myconids still remain deeply suspicious of the Deep Gnomes and keep a strong presence on their western border but they have re established their place as semi nomadic wanderers and traders, spreading their spores wherever they go, and facilitating trade and the exchange of knowledge in the city of Shroomcrest.
Inner World Myconid Traits
As a Concordian Myconid, you have the following attributesAge
Due to the fungal nature of Myconids their lifespan is very dependent on their environment. The average lifespan is around 200 years but it has been known for certain members of the species to live to be upwards of 1000 provided that they remain in ideal conditions
Ability Score Increase
You gain a +2 to Constitution and a +1 to Wisdom
Dual Type
You are considered both a Humanoid and a Plant
Superior Darkvision
Myconids commonly live in dark and moist places, allowing you to have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Rapport Spores
As a Bonus Action, you may choose any number of creatures within 30 ft. of you to be infested with spores. You and any creatures affected by these spores can communicate telepathically when within 100 ft. of each other, provided you share a language.
Fungal Form
You have advantage on saving throws against Poison, and resistance to Poison damage.
Languages
You can read and write Common and Sylvan, but are unable to speak them. You are still able to emit grunts, whistles, grumbles, hums, and other noises. These act as your verbal components for any spells that require them.
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