Homebrew Altmer Species Details

The Altmer, also known as High Elves, are a race of elves that inhabit parts of the Summerset Isles. They are one of the ten default playable races, primarily known for their enhanced magical abilities. As a race, the Altmer strive to maintain the appearance of their ancestor race, the Aldmer, primarily through highly selective traditions surrounding marriage and reproduction.

 

TALL AND NOBLE

The Altmer are among the tallest of the humanoid races; taller than humans and even the other mer races. Their skin maintains a very pale golden hue, not quite the pale white of the northern human races such as Nords or Imperials, but far lighter than the Bosmer. They are slender, with prominently pointed ears and almond-shaped eyes.

 

ELVEN SUPERIORITY

The Altmer are one of the oldest races in Tamriel, one of the earliest descendants of the original mer race of Aldmer, and from there, through the Ehlnofey to the divine et'Ada themselves. As a race, they are extremely proud of their Aldmeri heritage and make a concerted effort to maintain their genetic lineage. Their name translates from the Aldmeri language as High Ones or Cultured Ones; a name which is often interpreted to mean "tall", or more often, "snobbish". For their part, the Altmer argue that they are the first true culture of Tamriel and still the most civilized race; an argument that even human scholars find difficult to refute.

Altmer Traits

Your Altmer has an assortment of natural traits

Ability Score Increase

Your Intelligence score is increased by 2 and Wisdom is increased by 1.

Languages

You can speak, read, and write Tamrielic and Aldmeris.

Age

The Altmer are the longest living race in Tamriel, capable of living hundreds of years.

Size

Altmer are usually a thin build and range from 6-7 feet tall. Your size is medium.

Speed

Your base walking speed is 30 feet.

Inquisitive

You are proficient in Investigation.

Arcane Heritage

You know 2 cantrips from the sorcerer spell list. Intelligence is your spell casting ability for these spells.

Highborn

After you successfully cast a cantrip you can choose to cast it again as a bonus action. This feat can affect 1st level spells at level 6, 2nd level spells at level 10, and 3rd level spells at level 17. The bonus cast does not consume resources or spell slots, but must be rolled as normal. You must take a long rest to use this feature again.