Homebrew Posasque (Possumfolk) Species Details
Possum like creatures known their their gift of gab, speaking in a mix of hisses, clicks and smacking sounds, adaptability and like the creature they are related to "playing possum". When they're not scavenging and trading off their finds, they're either helping raise their large families or spending what they just earned.
Posasque families tend to be large ones, with the amount of young numbering anywhere from 6 to 12, and occasionally more! Because they have such large family units Posasque tend to live with other Posasque families, or in large communities where they raise their young communally, though its not uncommon to see one family raising their own young. Being raised in large communities gives most of their race as a whole strong familial ties and bonds.
Posasque (Possumfolk) Traits
Ah, good evening to you worthy friend. Please, please, come closer. Wait, don't go! I can see that you're only interested in the exceptionally rare. I think then, you would be most rewarded to consider...this. Do not be fooled by its commonplace appearance. Like so many things, it is not what is outside, but what is inside that counts. This is no ordinary lamp!"Ability Score Increase.
Your Dexterity score increases by 2 and your Charisma Score by 1
Age.
Posasque are born very small and underdeveloped in large litters, and remain in their mothers pouch for around 4 to 5 months, after which they venture out of the pouch and are raised to maturity until 5 years old. The lifespan of a Posasque is up to 50 years old but most only live to their late 20's or early 30's.
Size.
Your height is between 2 and 4 feet, and weight between 30 and 70 pounds, your size is small.
Alignment.
Posasque are quick to act, quick to talk, and quick to run. Not usually having patience for complexities, they tend towards a chaotic alignment.
Speed.
Posasque are nimble and are expert climbers. Your base walking speed is 25, and you have a climb speed of 20 feet.
Darkvision
You have strongly dilated pupils that allow you to see well in the dark. Granting you darkvision out to 60 feet
Scavenger.
Your nature as a scavenger gives you proficiency in either Sleight of hand or Perception.
Resilient Immune System.
Due to your races diet, you eat a variety of things thus granting you advantage on saves to resist diseases and poisons.
Play Possum.
As a reaction to an attack you can drop prone and play dead. Anyone you're attempting to fool must succeed on an Insight check equal to 8 + Proficiency bonus + Charisma Modifier. If failed they will believe that you are dead. If the attack that triggers Playing Possum is a critical hit, enemies suffer disadvantage on the Insight check. This ability can only be used once per short rest or long rest.
Strong Tail.
You can use it to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container within, or pour the contents out of a vial within 5 feet. The tail can't wield a shield or weapon and cannot be used to activate magic items, or carry more than 10 pounds.Your tail can also be used to hang from a sufficient surface such as a sturdy branch. If your weight exceeds your carrying capacity, you are unable to use your tail in this way.
Bite.
Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifi
Languages.
You can speak, read, and write Common and Posasqu
Social Creatures.
You gain advantage on all Charisma (Persuasion) checks with humanoids.
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