Homebrew Gel Folk Species Details
Most sentient beings see Oozes as mindless monstrous death traps; to be avoided and exterminated where possible. Others see them as potential tools to be set in place and left to their own devices, to dispose of unwanted things and keep out pests. For one long lost and forgotten order however; they were the base for the next step of human advancement. These radical mages and alchemists created bodies to give the ooze form, and from human subjects both willing and not, they created brains to control them. This mad combination of human, ooze, and magic would become the Gel Folk.
Synthetic Skins
The order that created the gel folk gave them 'suits' to give a more practical, human form to their hybrid slime bodies. The Torso consisted of five circular connection plates at the joints between the arms, legs, and head, with a vertebrated 'spine' holding them together. Five more individual plates; for the head, arms, and legs, came together to form the basis of the suit. These 'plates' were able to create tissue like skin that would grow out to form the full suit, requiring only air, moisture, and heat or sunlight. This process takes a week for the arms, head, and legs, and two weeks for a torso. With these suits the Gel Folk can operate just like humans, though lacking any organs.
Interchangeable Parts
The design of the body parts the plates create are fixed at their creation, and cannot be altered. These designs range from transparent and androgynous, to detailed human like skin of all varieties, and more fantastical creature like designs. Some can even take unnatural forms; such as blades for arms and hooks for feet, though the material is always organic in nature. The Gel Folk can swap out their arms, legs, head, and even torso for other plates of different designs, and most will spend their time looking to expand their 'wardrobe' of suits by collecting many different plates. The plates can also come in sizes from small to huge, though ones greater than medium are rare, and it is difficult to gain a full set.
Human Mind
To create sentient ooze hybrids, human brains were taken and subjected to a myriad of magical and alchemical procedures to create a 'core'. The core is a six inch diameter sphere and acts as the Gel Folks brain, and is truly the only part of them that is 'them'. There are few of the original Gel folk left, but they were able to reproduce via occasional budding, and their offspring retained the self identity of being human, as such most gel folk will take human names, find the most human like suits, and live as humanly lives as possible, even going as far as to hide the seams of their connecting plates to hide what they truly are. They have human goals, ambitions, and desires and will act like humans in every regard. Some aspects of their synthetic bodies will limit them, such as the inability to smell or taste through their suit; food must pass through the connecting plate at the neck via the mouth before it can enter the ooze body and be tasted.
Ooze bodies
The innards of gel folk are entirely of one type of mindless ooze they have taken over, and outside of their suits they have the physical characteristics of said ooze. They can take possession of another type of ooze, but this is a dangerous transition as it requires exiting their current ooze bodies and placing their vulnerable and immobile core inside a hostile Ooze.The Gel Folk can leave their suits as they please, and whilst this is sometimes done partially via the arms or legs to reach through tight spaces, it is rarely done fully, as it is considered too limiting and demeaning. They can control a limited amount of slime, and only so long as it is direct contact, if a limb is disconnected the ooze within becomes inert. Their core is not malleable enough to fit through spaces narrower than five inches in any direction, and so is often stored in the torso, however some put it in their heads so that if their bodies become disconnected they will retain the ability to communicate.
Gel Folk Traits
your gel folk character has these traits.Ooze within
Gain the following traits:
Interchangeable Parts
Can remove and replace the following: Head, arms, legs, torso. Can only control body parts that are filled with ooze and directly connected to core.
Dominate Ooze
When placing your core in an Ooze with an Intelligence of 1, can make a DC 15 Wisdom or Intelligence (Players choice) to take control of the Ooze's body.
Ability Score Increase
Your constitution increases by 2, and any ability score by 1
Age
Gel folk bodies never age, but there cores begin to slow and wither after 700 years
Alignment
Like humans, Gel Folk tend toward no particular alignment. The best and the worst are found among them.
Size
Most Gel folk suits are medium or small size, which limits the ooze body to small and tiny respectively. The ooze body is limited to one size smaller than the suit; they can only grow larger outside the suit, and must shed excess ooze to fit back in. There are large and huge suits, which can hold medium and large ooze bodies respectively.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Like humans, Gel Folk typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
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