Homebrew Aasimar (winged) Species Details

Winged aasimar share a similar origin to other common aasimar, but their celestial roots are far more recent. A winged aasimar can only be created when an angel or other celestial breeds with a mortal race; the children of these pairings can appear as the mortal race with powers associated with their type, like those that appear in the DMG and Volo's Guide to Monsters, or they can be winged aasimar, which use the traits shown here. An aasimar that is not the child of a celestial may become a winged aasimar if they gain a blessing from a celestial.

Ability Score Increase

Your Charisma score increases by 2, and one other ability score of your choice increases by 1.

Size

Aasimar are the same height and weight as is common of the race of their non-celestial parent. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Flight

You have a flying speed of 45 feet. To use this speed, you can’t be wearing heavy armor.

Languages

You can speak, read, and write Common and Celestial

Celestial Resistance. You have resistance to necrotic damage and radiant damage.

Healing Hands. As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.

Light Bearer. You know the Light cantrip. Charisma is your spellcasting ability for it.

Darkvision. Blessed with a radiant soul, your vision can easily cut through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Age. Aasimar mature at the same rate as humans, but they can live up to 160 years.

Aasimar (winged) Traits

01

Lightbringer

You know the light cantrip

Darkvision

you can see in dim light as if it were bright light and darkness as if it were dim light out to a range of 60 feet. You cannot make out color in darkness, only shades of gray.

Celestial Resistance

You have resistance to necrotic damage and radiant damage

Healing Hands

As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.

Ability Score Increase

Your Charisma score increases by 2, and one other ability score of your choice increases by 1.

Flight

You have a flying speed of 45 feet. To use this speed, you can’t be wearing heavy armor.

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