Homebrew Flangzooli Species Details
“Ours is a people of power. We ruled as our ancestors did. The blood of conquerors runs through us as we burn through the heart of the cosmos. We only found out we were tiny later. I admit...that was disappointing"
—Courtisan Gimzoon, of the Shimshamazoid Dynasty
The Flangzooli are a tiny slime race based in the outer spiral rim of the Pheobus cluster. A monarchy based system of government, bent on the domination of all other species, in AnarchEra35, the then Monarch, Lord High Admiral Floop, built a Star-fleet of 10,000 attack ships and launched themselves into Mother Void in an attempt to dominate. On their first interstellar contact, they realised they were, in-fact, minuscule in comparison to other races. Whilst attempting to retreat, they were sucked into a nearby Living Doll cleaning vacuum, and were summarily destroyed.
Since then, the Flangzooli have only made contact with other worlds whilst piloting android/robotic bodies. They refuse to let outsiders view their true forms, as they feel their tiny slime visage detracts from the aesthetic of cruel and violent conquerors they often seek to display. The Flangzooli, however, are actually extremely cute. About 1 inch in height, they are malleable slime goo creatures, with a hue of blue in their internal cortex. They can mold themselves into any shape, but they often choose a form and stick to it, so as not to confuse their fellow citizens.
The Monarchy of the Flangzooli Empire
The Flangzooli have three main Royal houses that report to the main Monarch: Blanshiwop, Dendiwark, and Subsimisoom.
Blanshiwoop and Dendiwark are warrior houses, and often complete the retinue of the monarch as royal guards, and make up a majority of government militia.
The Dendiwark bloodline is the royal bloodline, the successors of which are treated with supreme respect, and are in line for the throne.
Flangzooli Traits
Your warforged character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was built.Ability Score Increase
Your Intelligence score increases by 2, and one other ability score of your choice increases by 1.
Age
A typical Flangzooli can live up to 200 years old.
Alignment
Most Flangzooli take on the cultural staple of war and conquest, making a majority align as Lawful Neutral or Evil.
Size
Your size is Tiny
Speed
Your base walking speed outside of an external craft is 5 feet.
Functioning Organism
You were created to have remarkable fortitude, represented by the following benefits:
- You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
- You don’t need to eat, drink, or breathe.
- You are immune to disease.
- You don’t need to sleep, and magic can’t put you to sleep.
Self Care
When you take a long rest, it is to provide your bodycraft with the ability to recharge and undergo maintenance and repairs. You are inactive in this state, but still aware of your surroundings. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
The Vercadian Craft
You are currently in control of a discontinued Vercadian Protector Droid Class Alpha. From which stems the following statistics:
- You have integrated armour, and your Armour Class is 15 + your Constitution Modifier.
- Your Strength Score is 14, Constitution Score is 16, and Dexterity Score is 12.
- When your craft's hit-points drop to zero, you make death saving throws to retain control and function of the craft. On three failures, the craft becomes unusable, and life-support systems fail, killing you and your crew.
Proficient Protocols
You gain one skill proficiency and one tool proficiency of your choice.
Languages
You can speak, read, and write Common and one other language of your choice.
Protection Protocols
You throw up a Hyper-Shield in response to incoming damage to deflect it back, and protect yourself, and two allies you choose within 5 feet of you from any and all incoming damage.
The aggressor must make a Dexterity saving throw DC 12 to dodge the reflected damage. On a failure, they take the totality of the damage that has hit the Hyper-Shield, ignoring any of their resistances.
You can only use this trait once per long rest.
Vercadian Mind
You can speak electronically to any robot or android you can see by opening up a communications channel, provided that it is within a number of feet of you equal to 10 times your level. You don't need to share a language with the robot or android for it to understand your electronic utterances, but it must be able to understand at least one language
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