Homebrew Dhampir Species Details
The result of the mixing of vampire and human blood.
Dhampir Traits
Your Dhampir character has a variety of natural abilities.Bite
Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + either your strength or dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.
Vampire Hunger
In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your bite. If the attack hits, it deals its normal damage, and you gain temporary hit points (minimum of 1) equal to the damage dealt, and you can’t use this trait again until you finish a short or long rest.
Vampire magic
When you reach 3rd level, you can cast the Charm person spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the misty step spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Vampiric Weakness
You have disadvantage on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
You have disadvantage on Athletic checks made to swim while in running water.
You require an extra hour of rest to count as a long rest while in a place that the owner of has said you are unwelcome.
Necrotic resistance.
You have resistance to necrotic damage.
Ability Score Increase
Your Dexterity score increases by 2. Increase your charisma by 1
Age
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Size
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Languages
You can speak, read, and write Common and one language of your choice.
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