Homebrew Pixie Species Details

SMALL & SLEEK

Pixies are brave creatures, and they aren't jealous of larger creatures like elves and humans, as ‘size isn’t strength’, and they are proud of being small. They stand around 6 inches tall and weigh around 9 ounces. Pixies’ skin tones range from very pale to dark tan. Their hair is usually black, brown or blond, but when they are feeling a very strong emotion, it turns the colour representing that emotion. PIxies ears are long and pointy like an elves. Pixies wear clothes that are easy to move around in but on special Pixie occasions, they wear bright, stunning dresses and suits.

COURAGEOUS & CURIOUS

Pixies would do anything for the ingredients for a potion, even if it meant climbing a cliff miles high, but are always cheerful. Even the sneaky ones are more playful than vicious. They like poking around people’s lives and are interested in almost everything.

AWAY FROM EVERYTHING

Pixies live away from the outside world as they don’t think they would fit in. Also, with their frequent correspondence with the Chi’Cha, they know they might be hunted for their abilities. They still do business with other folk, for materials, and such, but do so carefully and secretively.

TREETOPS,  BUSHES & BURROWS

Pixies live in solitary, hidden communities, amongst the many forests of the Forgotten Realms. They make small huts in trees and bushes, and cooperate with small animals with burrows. However, they are rarely inside, except for brewing potions, as they love to be in the open air, and are constantly searching for a new mystery.

CURIOSITY & CHEMISTRY

Pixies are always longing for the outer world and its possibilities, but fear it. A pixie might go on an adventure to find an unknown or so called mythical potion ingredient, or just to see what is beyond the comfort of their forest.

PIXIE NAMES

Pixie names consist of a first name, which usually either reflects the personality of the pixie, or is a type of plant, and a group name.

Male Names- Birch, Bounce, Parsley, Clumsy, Elm, Knots, Nosey, Oak, Pine.

Female Names-  Basil, Bluebell, Daisy, Lavender, Rose, Rosemary, Snapdragon, Tricks.

Group Names- Bentilico, Bocolani, Cacini, Fanistan, Magnolan Mahalan, Pontalina Socasia, Tanilan

Pixie Traits

Your pixie character has a number of traits in common with all other pixies

Subrace

Choose one from either cheeky or wise pixies.

Ability Score Increase

Your Dexterity and Intelligence score increase by 1.

Age

A pixie reaches adulthood at the age of 20, and can live up to a century. With this life around the same length as humans, pixies find it there duty to enjoy and discover as much as possible.

Alignment

 Most pixies tend to be chaotic good, chaotic neutral or neutral. They don't see any point in laws, but there has never been a black hearted pixie.

Size

No pixie has ever grown taller than a foot, and most average half that. Your size is Tiny.

Speed

Your base walking speed is 20 feet.

Alchemy

Pixies are excellent potion makers, giving you the following benefits-

  • You are proficient with alchemist’s tools.
  • If you have alchemist's tools with you, and supplies gathered from the scavenger trait below, you can spend 1 minute to make an experimental potion. Roll a d6 to determine the effects of the potion-

 

D6 Roll and Name

Used by

Effect

1 - Bontin’s Bubbly Brew

Drunk

For 1 hour, every turn you have, you spend 5 feet of movement burping, but you can turn invisible for 5 rounds, or 1 minute 3 times during the hour

2- Leviantha’s levitation concoction

Drunk

You hover 5 feet off the ground for 1 hour, and gain a hover speed of 25 feet. After you take 1d4 force damage.

3-

Lilies plant tonic

Thrown

Plants sprout with berries on them. When eaten, roll a d2. If it is a one, you take 1 poison damage, if it is a two, you regain 1 hit point.

4-

Snapdragon’s spewing searchlight

Shook violently

Bubbles come out of the top of the jar and continue for 1 hour, and it makes the jar glow as brightly as the light spell.

5-

Alpber’s animal gathering aroma

Wafted

Every small beast within 120 ft of where the potion is placed and wafted must make a DC 7 Intelligence saving throw, or slowly come towards it. Any beast that comes within 5 feet of the potion must make a DC 7 Constitution saving throw or be knocked unconscious for half an hour. This potion stops gathering animals after 1 hour.

5-

Fininini’s frost fluid

Thrown

If it hits a creature, whatever it hits is instantly frozen until it takes 4 fire damage, and the target must make a DC 10 Constitution saving throw. On a failed save, it takes 1d6 cold damage.

Scavenger

If you are near a forest, or grassland, or an area with vegetation, you can spend 5 minutes there to find ingredients for your alchemy trait.

Language

Your pixie knows Common and Sylvan, the tongue of the Fey.

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