Homebrew Gargoyle Species Details
Otherworldly Origins
Gargoyles are creatures from the Elemental Plane of Earth. They were born from the rocky cliffs of that space and furnished with wings so that they could cross over into the Elemental Plane of Air to wage war on the aarakocra. However, some found their way through rifts to the Material Plane and settled there.
Fighting Gravity
Stone was not meant to fly, that is not its nature. What is in stone's nature though, is stubbornness. While other creatures glide through the air with grace, working with the air currents to reach their destination, the gargoyles are actively fighting it. Every flap of their rocky wings grabs clumps of air and pushes it downwards in an attempt to hoist themselves further from the ground below. It is far from elegant, but it works, and the gargoyles are far too obstinate to listen to gravity.
Living Statues
Gargoyle colonies like to roost on cliff edges to remind themselves of the towering bluffs of their homeland. When they cannot find a suitable cliff however, they will instead roost on tall buildings, looking to passers-by on the streets below to be nothing more than statues. They also have a particular dislike of rain and refuse to fly in it, often choosing instead to hunker down and enter a hibernating state until it passes.
Gargoyle Traits
As a Gargoyle, you have the following racial benefits.Ability Score Increase
Your Constitution score increases by 2, and your Strength score increases by 1.
Age
Gargoyles reach maturity by age 10. Gargoyles usually live for about 250 years.
Size
Gargoyles are between 5ft and 7ft tall and weigh between 290 and 370 pounds
Speed
Your base walking speed is 30 feet.
Flight
You have a flying speed of 20 feet. To use this speed, you can’t be wearing heavy armour.
Stoney Skin
Your hard, rocky skin provides you with natural armour. When you are not wearing any armour, your AC becomes 12 + your Constitution modifier.
Hide in Plain Sight
Your naturally statue-like appearance allows you to blend well with your environment by staying perfectly still. You have advantage when making a Dexterity stealth check to hide in a rocky environment or on a building. You can ignore any disadvantage imposed on you by the Hydrophobic ability when you make this roll.
Whether or not an environment is suitable for you to use this ability in is determined by the DM. They may allow you to use this ability in environments not listed here if they feel it is appropriate to do so.
Hydrophobic
You become lethargic if you get wet. If it is raining or you are in water, your flying speed is reduced to 0. Also, you have disadvantage on Dexterity ability checks, attack rolls that use weapons with the finesse or range properties, initiative rolls or Dexterity saving throws.
Languages
You can speak, read, and write Common and Terran.
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