Homebrew Caine Species Details
The Caine are a prominently known, at least within the territories of Fiefsfold, as a smaller folk with an affinity for arcane works and artifice like the gnomish societies they've intertwined with. However, the Caine are far from being consistent. The Caine find themselves in many societies with no real known origin other than that their nomadic tribes mainly circled the continent of Selent.
The Caine's affinity goes back to their nomadic lifestyle, having a natural comprehension of their own path and potentially the path of others.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race in this chapter tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. The Caine have a lifespan that mirrors humans.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Caine Traits
As a caine, you have the following racial traits.Creature Type
You are a Humanoid.
Size
You are Medium or Small. You choose the size when you select this race.
Speed
Your walking speed is 30 feet.
Pathsight
The Caine, being originally nomadic, adapted a sense for the road what they individually seek.
You learn a 1st-level spell of your choice. The 1st-level spell must be from the divination school of magic. You can cast this spell without expending a spell slot a number of times equal to your proficiency modifier.
Canine Senses
You have proficiency in the Perception skill.
Intuition of the Road Ahead
As a Caine, you understand a few details most creatures would not know ahead of time. You always know which direction is north.
Also, during a long rest, you can ask what the weather of the following day would be.
Previous Versions
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