Homebrew Wereshark Species Details
One of the most ancient and feared of all curses, lycanthropy can transform the most civilized humanoid into a ravening beast. In its natural humanoid form, a creature cursed by lycanthropy appears as its normal self. Over time, however, many lycanthropes acquire features suggestive of their animal form. In that animal form, a lycanthrope resembles a powerful version of a normal animal. On close inspection, its eyes show a faint spark of unnatural intelligence and might glow red in the dark.
Evil lycanthropes hide among normal folk, emerging in animal form at night to spread terror and bloodshed, especially under a full moon. Good lycanthropes are reclusive and uncomfortable around other civilized creatures, often living alone in wilderness areas far from villages and towns.
Curse of Lycanthropy. A humanoid creature can be afflicted with the curse of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A remove curse spell can rid an afflicted lycanthrope of the curse, but a natural born lycanthrope can be freed of the curse only with a wish.
A lycanthrope can either resist its curse or embrace it. By resisting the curse, a lycanthrope retains its normal alignment and personality while in humanoid form. It lives its life as it always has, burying deep the bestial urges raging inside it. However, when the full moon rises, the curse becomes too strong to resist, transforming the individual into its beast form — or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast within can be controlled once again. Especially if the cursed creature is unaware of its condition, it might not remember the events of its transformation, though those memories often haunt a lycanthrope as bloody dreams.
Some individuals see little point in fighting the curse and accept what they are. With time and experience, they learn to master their shapechanging ability and can assume beast form or hybrid form at will. Most lycanthropes that embrace their bestial natures succumb to bloodlust, becoming evil, opportunistic creatures that prey on the weak.
Wereshark Traits
A wereshark is a savage predator. In its humanoid form, a wereshark has heightened senses, a fiery temper, and a tendency to eat rare meat. Its shark form is a fearsome predator, but its hybrid form is more terrifying by far — a well-muscled humanoid body topped by a ravening shark’s head. A wereshark can wield weapons in hybrid form, though it prefers to tear foes apart with its powerful bite.Shapechanger
The wereshark can use its action to polymorph into a shark-humanoid hybrid or into a shark, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Keen Smell
The wereshark has advantage on Wisdom (Perception) checks that rely on smell.
Ability Score Increase
Your Constitution score increases by 1. Your Strength score increases by 2.
Damage Vulnerability
Double damage from attacks that are silvered.
Blood Frenzy
The wereshark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Language
Common and whatever your base race gets (can’t speak in shark form).
Waterbreathing
In Hybrid and Shark Form the wereshark can breathe underwater.
Swimming
The weresharks swimming speed in shark/hybrid form is 60 feet.
Darkvision
The wereshark can see in darkness as if the Darkness were dim light. (Shark/hybrid only)
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