Homebrew Platypi Species Details

Platypi (Pronounced: Plah-tip-ee) are a casserole of leftover animals that were created by accident when "The Primordial Makers" were experimenting with cursed combinations and dropped them to the material plane by mistake. This resulted in the Platypi evolving to be anthropomorphic and gaining the ability of speech. the Platypi are typically well-mannered and give most people the benefit of the doubt. They often have lisps and speech impediments when speaking in the common tongue because they are unable to form the proper shapes with their large bills. The Platypi are in between the height of dwarves and gnomes, they normally are 90-110 lbs in adulthood. Commonly Platypi have brown or reddish fur yet, they may have white and gray coats. Generally, these creatures tend to be more on the chaotic side of the alignment chart. Platypi have made small communities in swamps and small bodies of fresh water like rivers and lakes. They also ordinarily have a special bonds with gnomes and halflings because of their similar temperament.

Platypi Traits

Platypi frequently know Common and Platypus but sometimes know Gnomish, Halfling, and Aquatic. Platypi have venomous barbs on their wrists and ankles that deal 1d4 poison damage. Overall Platypi have a +2 to charisma and a -1 to dexterity. The Platypi can sense enemies within 20ft when submerged in water.

Languages

Ordinarily, Platypi know Common and Platypus but players have the choice of three other languages. These three languages are Gnomish, Halfling, and Aquatic.

Poison Barbs

Platypi have venomous barbs that deal 1d4 poison damage and 1d4 piercing.

Bonuses

Overall, Platypi have a +2 to charisma and a -1 to dexterity.

Water Sonar

The Platypi can sense enemies within 20ft when submerged in water.

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