Homebrew Fomorian Species Details
A race of giant-kin cursed with terrible magical deformities, they are prideful, brave, and terribly vicious. Using the power of their cursed eye they seek to bring about their former glory.
Appearance
Deformed Giant-kin that vary massively in appearance. Features shared by all fomorians was a skin tone that ranged from purple-gray to pale-white, large amounts of warts scattered across their body, and one eye that was larger than other. This eye, known as their "evil eye," had a cat-like iris and varied in color.
A Fall from Grace
Fomorians were once an incredibly beautiful race, the most handsome of all giants. They lived alongside elves and gnomes in peace within the early days of the Feywild in harmony. No one knows exactly why the Fomorians' broke the piece and tried to conqueror their allies. The elves say it was because their hearts became twisted by a lust for power and magic that drove them to try and conquer the Feywild. Giant scholars claim it was because they were not true Giants, only Giant-kin consumed by delusions of grandeur. The Fomorians themselves disagree greatly on the matter, from blaming elven trickery to cursing their foolish ancestors. They sought to enslave its inhabitants and take their magic for themselves. It took the Feywild uniting against them and cursing them to stop their conquest. This warped their bodies to reflect the evil within their hearts. The Fomorians then fled from the light of the Feywild, down into the dark places where men and elves alike fear to tread.
Community of Regrets
Why Fomorians turned on their allies is one of great debate, and has shaped their society and ideals. society is one fundamentally built on loss and trying to understand their own fall. Many of them fall to their baser instincts to forget the past, using slaves and violence as outlets. Others are more nuanced, trying desperate plans to recreate their glory, or pretending their fall never happened (mummering as still benevolent Giant-kin), others turn their back on the past entirely making their own path. To be a Fomorian is to look upon the generations´ before you and grapple with that past. Fomorians have had a long history of a great Kings and Queens rising to attempt to reclaim their glory, the question is will you be one of them or will you break the cycle?
Fomorian Traits
The following traits are shared by player characters who are Fomorians:Deformed Visage
When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses. Once you use this trait, you can't use it again until you finish a short or long rest.
Languages
You can speak, read, and write Common, Undercommon, and Giant.
Cursed Eye
As a bonus action choose one of the follow curses to afflict a target within sixty feet,
- Baleful Curse: You gain a bonus to damage rolls against the cursed target. Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20. While the target is cursed, your attacks and spells deal an extra 1d4 necrotic damage to the target.
- Hateful Curse: The target must make a Spell Save DC based off your Con using Wisdom if they fail the creature has disadvantage on attacking any creature excluding yourself. The creature views you as disgusting and wishes to destroy you.
- Mind-Churring Curse: At level three, choose one ability score other than Wisdom. The target must make a Spell Save DC based off your Con using Wisdom, if they fail the target has disadvantage on ability checks and saving throws made with that ability score, and is Frightened for 2 rounds, or until they make the same save at end of each of their turns.
At the DM's option, you may choose an alternative curse effect, but it should be no more powerful than those described above. The DM has final say on such a curse's effect.
The eye´s effect cannot be used again until the player has taken a long or short rest. All of the affects count as concertation spell.
Size
You are medium, but tower above most humanoids. You stand from 10 to 13 feet, but due to your deformities your lopsided form takes up less space.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Imperfect Form Change
As a action you cast a worse version of disguise self, a non-insignificant part of your body remains unchanged. For example, a patch of your skin remains purple and warty or your Evil Eye remains the same. This part of your body must be partly visible, if not entire (the skin patch making your cloths/armor bloated or needing to wear a large eyepatch)
Previous Versions
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5/8/2022 2:04:09 AM
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Coming Soon
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