Homebrew Darkling Elder Species Details
Darkling Racial Traits
Seelie fey whose curse causes them to rapidly age in sunlight, but make great assassins.
ability score.Increases. Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age. Darklings who never feel sunlight on their skin can live nearly one thousand years, but most darklings don't live past two hundred.
Alignment. Most darklings are chaotic neutral, with a fair few becoming evil.
Size. Darklings are usually small and runtish, but elders are the same size as elves. Your race is Small.
Speed. Your base walking speed is 30 feet.
Superior Darkvison.. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Blindsight. You have blindsight in a 30 foot radius.
Sunlight Hypersensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. In addition for every hour you are in bright light you gain a level of exhaustion. You can remove this only through staying in a lightless environment for every hour you were exposed to bright light or through magic.
Death Flash. Upon death, your accumulated light explodes in a 10-foot radius of radiant light that deals 2d6 radiant damage. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. Your body and possessions, other than metal or magic objects, burn to ash.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Elder Ritual. At 5th level you can partake in a ritual over the course of a long rest to change yourself into a Darkling Elder. Your size is now Medium and you can cast the darkness spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Wisdom is your spellcasting ability for this spell.
Languages. You speak, read and write Common, Elvish and Sylvan.Random Height and Weight
Base
HeightHeight
Modifier*Base
WeightWeight
Modifier**4′ 8″ ++2d10 35/110lb lb. × (x1b/(2d4)lb.) lb.
Darkling Elder Traits
Your darkling character has a variety of natural abilities, the result of thousands of years of underdark refinement.Ability Score Increase
Your Dexterity score increases by 2.
Your Wisdom score increases by 1.
On attacks with advantage you get +2D4 Extra Damage
+5 To Attack on Spell Casting.
Age
Although darklings reach physical maturity a little longer in age as humans, the darkling understanding of adulthood goes beyond physical growth. A darkling typically claims adulthood at age 100 and can live to be 1000 years old, but many don't live past 200. They only take a name after becoming an elder.
Size
Darklings average 5 and a half feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to dark caves and tunnels in the underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. You have blindsight out to 30 foot radius.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance
Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write Common and Elvish, and Sylvan Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.