Homebrew Astral Draconians Species Details

Astral Draconian

Astral Draconians are an ancient race of elven like people with pastel colored hair. A very rare site, Draconians are often mistaken for high elves with their pointed ears. However a closer look will reveal their true nature. Draconians have silted pupils and their iris is always the same color as their hair. Additionally they have very pronounce canine teeth, looking very similar to fangs. Astral Draconians age very slowly reaching maturity at a similar rate to elves, but living as long as 1500 years. As they pass the age of a millennium, more draconic traits start to form in their humanoid form. this can be anything from wings, scales, or even a tail.
After passing 100 years, an Astral Draconian has the ability to embrace the draconic energy inside them to transform into a draconic form. The draconic form can very based on each person, manifesting in shape based on personality and age.

History

Astral Draconians where once a group of elves exploring the astral sea. This group was given a blessing from an astral dragon long ago, changing the race forever. They now live in a hidden city, protecting the lair of the astral dragon that blessed them and all the riches it owns. Very rarely do Astral Draconians leave the city to explore as treasure hunters have been known to hunt them to find the whereabouts of the city. But younger Draconians who can still be mistaken for elves can risk their wonder lust to explore by blinding in to normal adventuring parties.

Astral Draconian Names

Male: Bantu, Brzak, Dheginsea, Ein, Gareth, Jahn, Khozen, Kurthnaga, Mannu, Medeus, Morzas, Nasir, Nils, Rajaion, Xane, Xemcel

Female: Aenir, Ena, Fae, Idenn, Myrrh, Nagi, Nah, Ninian, Nowi, Tiki


Astral Draconian Racial Feats

Draconic surge
The draconic energy in you gains a boost of power. You gain a new 15 ft. cone breath attack that does a number of d6 slashing damage equal to your proficiency bonus. An foe must make a dexterity saving throw versus a DC or take half damage. The DC for this spell equals 8+PB+ Wisdom, Intelligence, or charisma (same as what you choose for your breath shot) You can use this attack equal to your proficiency bonus per long rest. 
As well you gain a fly speed in your draconic form of 30 ft.

Battle Dragon
Large amounts of combat have helped perfect your draconic form for battle. Your natural armor for your draconic form upgrades to 13+PB. As well the damage of your claws increase to a d8 instead of a d6.

Astral Draconians Traits

Your astral traits manifest as you grow

Ability Score Increase

Your wisdom score increases by 2, and your Charisma score increases by 1.

Age

Astral Draconians age slowly, reaching maturity after a century and living to be around a millennium and a half. After passing a millennium, they start to develop more draconic traits in their humanoid form.

Darkvision

You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Size

Astral Draconians are similar in size and weight to elves, ranging from well under 5 feet tall to just over 6 feet. They are more slender than humans, weighing only 100 to 145 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Draconic Form

For a number of times equal to your proficiency bonus per long rest, you can manifest into your draconic form as a bonus action. You stay in this form for up to 1 minute or until you dismiss the form as a bonus action. At level 1, you choose Intelligence, wisdom, or charisma to be the attribute for your magical breath.

While transformed the following rules apply:

  • You retain the benefit of any features from your class or other source and can use them if the new form is physically capable of doing so.
  • You choose whether your equipment merges into your new form or is worn by you. Worn equipment functions as normal, but the DM decides whether it is practical for the new form to wear a piece of equipment, based on the the forms shape and size. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must merge with it.
  • If holding a weapon that does more damage then your claws, when the weapon merges with your form the claws adopt the weapons properties and damage dice.
  • Your claws have the finesse property.

DRAgon Form

Armor Class 11 + PB (natural armor)

Speed 30 ft.

Senses darkvision 60 ft.

Actions

Claws. Melee Weapon Attack: Your strength modifier plus PB to hit, reach 5 ft., one target. Hit: 1d6 plus Strength modifier piercing/slashing damage.

Breath Shot. Ranged Magic Attack: Your spell modifier plus PB to hit, reach 30 ft., one target. Hit: d6 equal to PB magical slashing damage.

 

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2022 2:54:36 AM
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