Homebrew Cup babtqftim Species Details

Cups are humanoid creatures that, as their namesake states, have cups for heads. They're rather cartoonish, having very loose yet thin limbs with larger than average gloved hands and booted feet. However, even though their race is called "Cups," not all of them share a cup for a head. Some can have shot glasses, others can be teapots, maybe a few could have the container as their bodies. Regardless, their container-shaped body parts are very frail, able to break in three to five hits.

Cup babtqftim Traits

Cups are humanoid creatures that, as their namesake states, have cups for heads. They're rather cartoonish, having very loose yet thin limbs with larger than average gloved hands and booted feet. However, even though their race is called "Cups," not all of them share a cup for a head. Some can have shot glasses, others can be teapots, maybe a few could have the container as their bodies. Regardless, their container-shaped body parts are very frail, able to break in three to five hits.

Wary Parry

 While being attacked by any projectile, magical or not, you can choose to use your reaction to make a Dexterity saving throw to beat the attack roll. If you succeed, the damage is negated. Otherwise, you still take damage and fall prone.

Glide N' Slide

As a bonus action, you can slide an extra 5 ft. This does not count towards your movement speed. Along with this, you can jump high into the air and glide over large pits or obstacles, but have a gliding speed of 5 ft. However, you cannot glide for more than 15 ft., and if you try to glide every 5 ft. after 15, you gain 1 point of exhaustion.

Cup Names

Cup names are usually androgynous, as they are more based on the type of container their head is

History

In far, faraway land, farther than anything in the multiverse, there existed a land called "Inkwell Isle." Here, various anthropomorphic objects exist as the residence of the island; and among them, Cups were a large part of the island's people. Unlike everywhere else, this land looks unrealistic, hand drawn, cartoonish, even. It's unknown what caused the creation of these Cups or Inkwell Isle, but some say that an artist managed to get their hands on incredible animation magic and infused it with their art, accidentally creating an entire world.

In the land of Inkwell Isle, Cups are rather famous for being mischievous, yet playful creatures, getting themselves into all kinds of trouble. They're quite agile, and capable of all sorts of deeds, good or evil. In the past, there have been plenty of Cups that were war heroes or legends, now immortalized as statues in the mountains of Rugged Ridge, set as examples for other Cups to follow.

Society

Cups are like your average human. Some have jobs, others stay at home with families, but many of them go on perilous adventures for certain reasons. In fact, aside from their hand-drawn origins and daring quests, they're usually quite average in terms of society.

Certain Cups are given magic upon reaching the proper age or when they need it the most. In order to do so, they imbibe a magic potion. Soon, they learn the first of possibly many magical techniques: Finger Bullets. By consistently snapping their fingers, they can create small bullets of energy that can be used as a means of attacking.

Ability Score Icrease

 Your Dexterity score increases by 2 and your Charisma increases by 1

Age

 cups usually mature around age 5, however if they are gifted with calix animi they can be immortal until forgotten about

Alignment

Cups are usually playful characters, leaning into the chaotic side of the alignment. However, certain Cups, especially the wise and knowledgeable ones, are more neutral.

Size

Cups are about as large as the average human child. Your size is small.

Speed

 Your base walking speed is 30 feet.

Fragile Frame

 Thanks to your head, you take less hits than your average creature. Your Constitution score is decreased by 3.

Snazzy Snaps

Thanks to a magical potion that you drank at some point in your past, you can shoot magic bullets by snapping your fingers consistently. These snaps are considered magical, require at least one hand to shoot. Upon firing, you do create some noise, possibly attracting attention if you're trying to be sneaky. All Cups start with the Peashooter Snap, as described later in the list. You can find and purchase more along your journeys, but you can only equip choose two to swap between. roll a d4 to see how many you shoot
1st level: 1d6 force damage
6th level: 2d6 force damage
9th level: 3d6 Force damage
15th level: 4d6 force damage
18th level: 5d6 force damage

Language

You speak common

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