Homebrew Arachkin Species Details
“The adventures entered the cave without an inkling of what may lay inside. Within seconds, a small group of spider-like people surrounded them. The adventurer’s spell caster cast fly on herself and floated up to the ceiling of the cave. That didn’t stop them”
- Tome on Cave-Dwelling Creatures
Arachkin are spider-like humanoids thriving in caves and caverns. They are smaller than most humanoids, but they’re ability to climb walls and never be unarmed allows them to be able to survive quite well in dark, rocky environments.
Ability Score Increase
Arachkin receive +2 to Wisdom and +2 to Dexterity, and -1 Constitution.
Age
Arachkin live very short lives, reaching adulthood by the end of their first decade, and living for up to 50 years, although most don't make it to the age of 20.
Alignment
Most Arachkin Don't have a moral philosophy and tend to be a Neutral alignment. However, some tribes fall under the sway of demon lords and are generally Chaotic Evil.
Size
Arachkin are lithe and small, and tend to be between 2 and a half to 3 feet tall and 30 to 40 pounds. Your size is small.
Speed
Your base walking speed is 25 feet, and you have a base climbing speed of 25 feet.
Arachkin Traits
As an Arachkin, you have the following racial traits:Poison Spray
You can use your action to spray a cone of venemous poison. When you use your poison spray, each creature in a 15 ft. cone must make a Constitution saving throw.. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 poison damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your poison spray, you can’t use it again until you complete a short or long rest.
Spider Climb
The Arachkin can climb walls using their inherent spider powers and have a climbing speed equal to their walking speed.
Bite Attack
Arachkin have an unarmed bite attack with their pincers, dealing 1d4 piercing. If the attack is a critical hit, the target takes an additional 1d6 poison damage and is poisoned for 1 hour.
Cave Vision
Arachkin have eight eyes and are adapted to the dark. you have darkvision to a range of 120 feet, and disadvantage on perception checks and attack rolls when you or the target are in direct sunlight.
Previous Versions
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1/25/2019 9:14:00 PM
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31
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5.0
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Coming Soon
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