Homebrew Flow Spirit Species Details
"I've never been to the islands. I've known that they've existed as a kid and it's always fascinated me. Clouds that have never cleared up over an island that is said to always be changing because of it's weird properties. It's always been a bit of a dream to find out what was there. Not a life goal, more just something that I wish I could do. I never did. A friend of mine said he would figure it out himself, and he never returned. Since that day, our friends and his family have always been terrified of those islands. Nobody believed the danger was real until he was gone. Though, I believed he never left. Actually, I always knew he was never truly gone. Days later, I met a Spirit which seemed to feed off my movement. He stared at me for a moment. Then he disappeared. I would not reunite with my old friend until five years later, when I became the man I am and long after he'd become a hero."
-Oren Wilton
Spirits of Renown
Flow Spirits are a state of ascension that virtually any living creature is able to obtain. For all of time, not a single creature has managed to make it to this point. In the few nonexistent spaces in which creatures have reached this state of ascension, they often become figures of renown in the fields that they end up going into. It largely depends on their profession prior to their evolution, though because the majority travel into this space as adventurers they often become warriors of great renown and skill. No matter what profession one goes into after their evolution, Flow Spirits always reach their sheer skill thanks to the two primary gains when it comes to evolution; the Flow State and the Flow Substance.
Evolution
To become a Flow Spirit, one must reach an island with an object called the Flow Source. Many have described this island as being "obscured by clouds" for it is surrounded in a haze which causes violent waters and winds. No living creature has managed to make it past the clouds and onto the islands for virtually all of time and in order to make it anywhere near the island, one must have the greatest luck of all. These clouds are the result of the Flow Source, a primordial singularity which is the source of all Flow and movement in the universe. It has been condensed into a single point on the island the clouds serve as a barrier between the Flow Source and the rest of the world. By getting past the first layer of clouds without instantaneous death, one will evolve into a Flow Spirit from seconds to years. The closer one gets to the Flow Source the more powerful they become.
A State of Ascension
Assuming that a being is able to make contact with the Flow Source before death, they are stripped of their flesh and their bodies become composed entirely out of the Flow Substance. This Flow is a silhouette of their former selves, retaining their former bodily structure. Their Spirit Particles are contained in a Spiritual Core, a perfect spherical object that is one inch in diameter. This Spiritual Core contains their sentience and is essentially their very being. Their bodies of Flow Substance are simply vessels for the Spirit Core. They are able to move this core anywhere on their body nearly instantly.
Because their body composition is almost entirely Flow Substance, they have no essential bodily functions and are unable to contract illness. They perceive the world in a 3D environment in their consciousness by reading the Flow Substance around themselves rather than using visible light. Because they lack communicative organs, they are only capable of communication via telepathy. Alongside this, Flow Spirits retain their former skills and abilities. Because of this, a fully fledged adventurer can achieve a Flow State with full knowledge of how to carve a boar or how to cast the most powerful spells.
Becoming a Flow Spirit allows access to two branches of Flow. The first is the Flow State. Any Flow Spirit is capable of spontaneously entering the Flow State; a mental state of being in which every bit of the mind is utilized to a single thought or action. In this state, they can only focus on one thing. As a result, entering the Flow State could result in literally forgetting to blink. The second is manipulation of the Flow Substance. This substance is the manifestation of movement and is created whenever something is moving. By manipulating this substance, it is able to manipulate movement. More Flow is created the more an object moves, and so objects become easier to manipulate if they are already in motion.
Downsides
Ascending to a Flow Spirit is not without it's consequences. Once the evolution is completed, all memories belonging to the original person will be completely wiped. They will have no memory of their previous life, their loved ones, or what they've done for a living. All of their skills will have to be rediscovered. Because of a lack of internal organs, they are unable to consume goods, sleep, reproduce, or even breathe. It's often debated whether or not these creatures are even alive. While they are capable of telepathic communication, they are unable to perceive sound. They cannot perceive voices or comprehend music, they can only pinpoint where it comes from. Alongside this, they are typically incapable of reading flat text on a flat surface, though some Flow Spirits are able to write nonetheless. Because they cannot perceive light, they have no grasp on the concept of objects that produce light, like celestial objects or lamps. Only Flow Spirits with the highest tuned Flow Reading abilities are able to perceive light.
Flow Spirit Traits
Bodies of Flow with the wisdom of travelers, they are an adaptable race which virtually anybody can become. Flow Spirits often end up becoming renowned figures thanks to the many applications of their new abilities, though many have described a feeling of emptiness after evolution.Flow Spirit Physiology
Flow Spirits do not contain internal organs, so they have extremely limited use of the 5 senses. Rather, they are unable to perceive light, sounds, scents, tastes, and feelings. They are able to tell the difference between materials from how much Flow they produce when struck by another object, but that is basically it. They see the world around themselves by projecting a 3D landscape in their minds by reading the Flow produced by surfaces all around themselves.
This gives Flow Spirits immunity to most poisoning, sound-based spells, blinding attacks, scents, and illnesses. If they focus their 3D projection of the world in front of themselves, similarly to a cone of vision, they are able to perceive the world in front of themselves at a range of 10,000 feet, or about 5,000 feet less than the distance the human eye can perceive the horizon of the Earth. On the other hand, if they want to see everything around themselves, they are able to perceive every form of movement within 30 meters of themselves in every direction as well as the shape of these objects. They are able to perceive spells coming at them as well as long as they are moving or if the spell is influencing the movement of objects.
Flow Communication
Flow Spirits lack communicative organs like a mouth and ears, so instead they utilize Flow to mimic telepathic communication. This allows them to understand what virtually any species is trying to communicate, though as a result they are unaware of the language barrier between other species. They are also incapable of projecting a voice or understanding the voice of others, which makes them incapable of listening to music. Because they lack visual organs, they are also incapable of reading and usually writing.
Flow State
Flow Spirits are capable of entering the Flow State at will, a psychological state in which the person in this state feels total focus, involvement, and enjoyment in a single thought or activity. In this state, all other thoughts or necessary functions are often halted or ignored as a result of this state of extreme focus. When activated, adds +6 to any stat/roll, -3 for all other stats/rolls for the entire turn. Can be changed every turn.
Previous Versions
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5/30/2022 6:00:10 AM
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