Homebrew Crabfolk Species Details

The crabfolk are large and bulky humanoid crustaceans with thick outer shells similar to the much smaller non-man crab. They possess large powerful claws with high splitting power. Under these, they have a smaller pair of claws that are used for grooming and other more delicate actions such as writing or eating.

These creatures have just recently risen from the depths of the ocean, and much of their culture is unknown. What is known, however, is that they came from an underwater canyon deep below the surface. They claim to have dug into the sides of the canyon to make crude burrow like dwellings.

On the surface, crabfolk are taken with great caution due to their odd and mildly terrifying nature. Inns have been known to outright refuse crabfolk service out of fear, racism, or both. This bothers the crabfolk little, as they have grown used to social segregation due to their time in their deep-sea canyons.

Crabfolk Traits

Crabfolk Traits

Breath of the Sea

You can breathe both air and water.

Your creature is now amphibious 

Rending Claws

Your unarmed strikes inflict slashing damage equal to 1d6 + your strength modifier.

Languages

You can speak, read, and write Common and Aquan plus one language of your choice.

Ability Score Increase

Crabfolk are very hearty due to their rough living. Your Constitution score increases by 2, and your Strength score increases by 1

Natural Armor

While you wear no armor, your AC is equal to 12 + your Constitution modifier. You may wield a shield and still gain this benefit.

Previous Versions

Name Date Modified Views Adds Version Actions
5/26/2022 8:40:37 PM
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