Homebrew Wolfkind Species Details

Strong Minds, Lean Builds

Wolfkind look human in general shape and build. They stand around five and a half to six feet tall, with male Wolfkind being a few inches taller. They are not very muscular but have a lean build. They have wolf-shaped heads, with low hanging tails that match the fur that lines their bodies. The fur on their bodies tends to be a bit thicker than other beastfolk due to their acclimation for northern climates. Their fur colour is various but generally turns grey as they get older.

Wolfkind like quality clothes that are well-maintained and free of blemishes. Even those who live solitary lives keep their clothing in good order and actually view those with soiled clothing with mild disdain, viewing orderly apparel as the first step to perfecting the self.

Wolfkind are most strongly affiliated with the Herodotans and most of them make their home in Owl's Rest, though a respectable number of wolffolk can be found in Cyterria and the Haino Mountains.

Quiet and Calculating

Wolfkind are contemplative and careful in their speech. They really do look before they leap, and it is not unheard of for people to seek out Wolfkind for advice, or even to hire them for such a function. Though they rarely accept it, Wolfkind does enjoy any kind of mental challenge, be it magic, politics, inventions, or math equations, and these Wolfkind are commonly recruited into the nine clans, with the Union of Gears and the Gullen Senate boasting the most Wolfkind.

Though quiet in speech, Wolfkind is not afraid to speak their mind when it is needed. They simply wait for the right moment, when they know their words and ideas will have the most value. It's not uncommon for people to quiet themselves to allow a Wolfkind to speak. This lends them a cunning air, with a calm that exudes a serene outlook. This, in turn, gives them mixed relations with different people. Sages and scholars relish the opportunity to discuss the matter of great import with Wolfkind, but those with simpler minds or a more oblivious outlook find them stuffy and arrogant.

The Pursuit of Perfection

Wolfkind are driven to improve themselves through intense mental pursuits. They have a grasp over simple magical and mental skills at the very least, and the pursuit of greater skills in these areas inevitably will draw Wolfkind away from home to seek a life of adventure. Though leaving their family and former life is not something they do lightly, seeking the greatest of the world's magic is too enticing for a Wolfkind to pass up, and that exceptional Wolfkind who leave home are usually encouraged to leave to pursue the perfection of their art.

Physical Description

Big, strong, fast, lethal and wise, wolfkind is a humanoid with the wolf face and their whole body covered by fur. Their feet and hands are similar to those of the paws of their wolf ancestors, but their hands have evolved to be able to hold items.

History

The wolfkind are a race that swore to defend their pack at all costs. Few can remember how they came about but the pack elders say that it was during a time of great turmoil in the world that their kind were brought about. The elders tell stories of great battles, with both victories and defeats, and to these stories the younglings listen most eagerly.

Society

Even with their brutal appearances, they are people who cherish the lives of all good creatures and defend them as if they were their own. Their society functions much like the humans, however, they only kill another of their kind in ritualistic situations or in self-defence or if their fellow wolfkind has succumbed to evil.

Names

A wolfkind's name is a rite of passage. A special ceremony is held to give a young wolf their name when they are old enough to finally help provide food and protection for the clan. As such, their names are neither male nor female as to not show favor to either sex.

Names: Leslas, Ukrim, Ildrun, Daomri, Tusbo, Irvas, Naumdrik, Helgros, Urvas, Nagram

 

Wolfkind Traits

Long-lived anthroporphic wolves, wolfkind are powerful hunters and fleet of foot.

Ability Score Increase.

Your Strenght score increases by 1, and your Constitution score increases by 2.

Age

Wolfkind mature to adulthood in their late 30s to early 40s, but can live to be up to 400 years.

Alignment

With a strong bond to protect their fellow kin, wolfkind tend to lean towards good. Evil wolfkind are rarely heard of.

Size

An average wolfkind stands roughly 6'5" tall, but they are capable of reaching nearly 7 feet in height. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Hunter. You gain proficiency in one of the following skills: InvestigationPerception, or Stealth.

Natural Weapon

Your sharp teeth make your bite a powerful weapon for unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier.

Keen Senses

You have advantage on Wisdom (Perception) checks regarding hearing or smell.

Languages

You can speak, read, and write Common and one other language of your choice.

Subrace

Based on where your character's origins are closest to, select one of the three subraces below from frost, forest, or mountain.

Hunter

You gain proficiency in Investigation, Perception, and Stealth.

Previous Versions

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