Homebrew Sand Lizardfolk Species Details

The Sand Lizardfolk are descendants of the first lizardfolk to set foot in the sandy abyss. Over generations of evolution the Sand Lizardfolk quickly adapted to their new environment, developing a resilience to the heat of their new territory, learning to use the sun to rejuvenate themselves, a far stride from their swamp dwelling ancestors.

Sand Lizardfolk Traits

Your Sand Lizardfolk character gains the following benefits.

Heat Resilience

You get advantage on all Constitution saving throws against heat based sources (e.g. Heat wave, sun, fire, etc). In addition, you also gain resistance to fire damage.

Natrual Armour

You have tough scaly skin. When you are not wearing any armour your AC is equal to 12 + Your Dexterity Modifier. You can use your natural armour if the armour you are wearing would leave you with a lower AC. A shield's benefits still apply as normal when you use your natural armour.

Bite

Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength Modifier, instead of the bludgeoning damage normal for an unarmed strike.

Sun Absorbtion

You can spend 1 minute basking in the sun, when you do you gain the benefits of a short rest. You can do so once per long rest.

Ability Score Increase

Your Constitution increases by 2, and your Wisdom increases by 1.

Age

Sand Lizardfolk reach maturity around 14, and usually live to around 40 years old.

Size

Your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and Draconic.

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