Homebrew Automaton Species Details

Automatons are native to Infernus. They look and act like regular humanoids, just with metallic skin in a range of colors. Some get body modifications to have different abilities, or to enhance their current abilities. Automatons run on a highly advanced AI, giving them the ability to learn and behave like organic life.

Automatons were created in the city of Scientia to be helpers to the scholars originally, but ended up becoming more advanced as time went on. They eventually became recognized as their own race, although some of the old scholars still view them as lesser.

Automaton Traits

You have the ability to be a modded or unmodded Automaton.

Uncanny Resistance

Your metallic body gives you a resistance to all nonmagical weapon attacks.

Languages

You know a certain set of languages due to your processing.

Immunities

You gain immunity to poison, necrotic, and disease due to being a machine.

Extreme Mobility

Your limbs can stretch and move in unnerving ways to pull off acrobatics. You gain advantage on acrobatics checks, dexterity checks, and dexterity saving throws with this mod.

Armored Defense

Due to your metallic body, your armor class is higher without armor than any other race.

Uncanny Perception

Your eyes are able to perceive things more efficiently due to being an automaton.

Initiative Advantage

Adds an advantage to initiative.

Damage

Given that you are made of metal, you can cause more damage with your unarmed strikes than most others can.

Darkvision

Your eyes grant you the ability to see in the dark as if it was well lit.

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