Homebrew Flying Spores Species Details

Tool Proficiencies: Weaver tools, 1 musical instrument

Proficiencies: Medicine, Nature, Animal Handling, Survival, Deception (choose two)

Feature: Growth

Produces mini spores that can be harvested every 24hrs. Can reform parts of body after 72hrs (must be focused and not harvested for 3 days).

Immunities: Poison, Water(up to three hours)

Vulnerability: Fire, Chemicals, Cold DMG (if out in cold too long they will take 1d4 of DMG)

Resistance: Charm, Heat

Flying Spores Traits

Uh....they are mushrooms

Dark vision, Thermosense and True sight

Decided I wanted to add these.

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