Homebrew Half-Dwarf Species Details

The coupling of a dwarf and a human typically results in a half-dwarf being born, possessing the hardiness of the dwarves and the curiosity of humans.

Half-dwarves are by far the most common half-human in Karatera, hailing from the days where dwarves ruled eastern Karatera. Their dwarven side has become less pronounced over the centuries, with their human half dominating their dwarven half, allowing them to fit into society much easier than other half-humans.

Age: As one would expect, half-dwarves live longer than humans, but shorter than dwarves. Half-dwarves reach adulthood at around 22 years old, and can live for up to 125 years.

Alignment: Half-dwarves have a broad array of alignments, much like their human parents. Some are cruel and vicious, some calm and kindly. Some act without thinking, some spend weeks planning before acting.

Size: Half-dwarves are shorter than most humans, but taller than most dwarves, standing between 4 ½ and 5 ½ feet tall, and can weigh anywhere from 150 to 250 pounds. Their size is Medium.

Half-Dwarf Traits

+1 Constitution, +2 Any; Limited Tremosense, Dwarven Resilience, Skill Versatility.

Ability Score Increase

Half-dwarves have the resilience of their dwarven ancestors and the adaptability of humans. Your Constitution score increases by 1 and you can choose any one other ability score to increase by 2.

Limited Tremorsense

Half-dwarves are naturally sensitive to earthen tremors created by earthquakes or tunnelling creatures. They can pinpoint the precise location of any creatures or objects within 15 feet so long as they are standing on or burrowing within the ground.

Dwarven Resilience

Half-dwarves have advantage on saving throws against being poisoned and resistance to poison damage.

Skill Versatility

Half-dwarves gain proficiency in two skills of their choice, and one set of artisan's tools.

Languages

Half-dwarves can speak, read, and write Common and Dwarvish.