Homebrew Blightwater Genasi Species Details
During the first War of Shadows the King in Black sought to build his armies against his campaign against Draga Salt-Biter, Dark Lord of Saragoss and in order for him to accomplish this he needed an endless source to create his army from. He accomplished this by opening a portal to the Plane of Water in the Shadow Swamp and began siphoning souls of Water Elementals into Shadowfell.
The King in Black eventually lost his campaign and left the fissure in the Shadow Swamp active and from this fissure came forth the Blightwater Genasi. Blightwater Elementals that gained sentience. You will find many Blightwater Genasi working and living in Port Towns or working on ships. Like their Water Genasi cousins, their water elemental heritage is plain to see. The difference between them and their counterparts is their distinguishing features as most Blackwater Genasi skin tones range from onyx black to a deep bluish hue which is where their name is derived.
Unlike their cousins though, many Blightwater have a strong sense of community and you will find many of them wither living closely together in large villages or having annual gatherings to strengthen their bonds.
Credit to RPG Apparrel
Blightwater Genasi Traits
Blightwater Genasi have the following traitsLanguage
You can speak, read, and write Common, Primordial, and one other language that you and your DM agree is appropriate for the character.
Ability Score Increase
Your Constitution score increases by 2 and your Wisdom score increases by 1.
Age
Blightwater Genasi mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat longer than humans do, up to 120 years
Creature Type
You are a Humanoid.
Size
Blightwater Genasi are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium
Speed
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Amphibious
You are able to breathe both air and water.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Smoke on the Water
Once per short rest you build the heat within you and release a wave of black water in a 20 ft. radius. Any creatures caught within the radius must make a save versus your DC (8 + your proficiency bonus + your Constitution modifier) or take 2d6 of Fire damage and have their movement rate reduced to 0 until the end of your next turn or half damage on a successful save and no reduction in their movement rate.
Orinoco's Flow
You gain resistance to Acid Damage
River of Dreams
You know the Acid Splash cantrip. When you reach 3rd level you can cast Purify Food and Drink once per short rest. When you reach the 5th level you can choose to cast either Enlarge/Reduce or Acid Arrow once per short rest. Constitution is your spellcasting ability for these spells.
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