Homebrew Cmike's Human Species Details

Humans are the youngest, short-lived, and most adaptable and ambitious of the common races, late to arrive on the world scene.  Human, like half-elves skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. 

They have widely varying tastes, morals, and customs in the many different lands where they have settled. When they settle, though, they stay: they build villages that grow into towns and cities that last for the ages and great kingdoms that can persist for long centuries and campaigns of war. They live fully in the present—making them well suited to the adventuring life—but also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.

Creating Your Character

At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race such as the Half-Elf in this section, follow these additional rules during character creation.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2, or increase two different scores by 1. You can’t raise any of your scores above 20.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Creature Type

Every creature in D&D, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race in this chapter tells you what your character’s creature type is.

Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.

Life Span

The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. Humans, however, have a life span of about a century.

Height and Weight

Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.

Cmike's Human Traits

As a human, you have the following traits.

Creature Type

You are a Humanoid.

Size

Your size is Medium.

Speed

Your walking speed is 30 feet.

Skill Versatility

You gain proficiency in one skill of your choice.

The Incredible Feats of Humans

You gain one feat of your choice during character creation.

When your human's character level (not to be confused with class level) reaches 4th level, humans gain an additional feat. This repeats again at 8th, 12th, 16th, & 19th level.  This doesn't remove or cancel or negate the class ability/feat bonuses gained at those same levels.  

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