Homebrew Geonid (Race) Species Details
Geonids were creatures originating from the Elemental Plane of Earth.
Geonids dwelt primarily in natural caves and enjoyed collecting curios.
Some geonid lairs were known to contain a shrine, constructed of large and oddly shaped boulders, to some unknown deity.
Geonid (Race) Traits
Your Geonid heritage manifests in a variety of traits you share with other rocks.Ability Score Increase
You can increase one ability score of your choice by 2.
You can increase a different ability score of your choice by 1.
Speed
Your base walking speed is 30 feet.
Earth Dweller
You gain a burrowing speed of 10ft.
Boulder Guise
While fully withdrawn into its shell, the Geonid can’t see and is indistinguishable from a small boulder.
Earthen Retreat
Using an action, you can pull your head and limbs into your shell for up to an hour. While fully withdrawn into its shell, the Geonid can’t see and is indistinguishable from a small boulder. While you are fully withdrawn, you are prone, you cannot move and you are resistant to non-magical piercing, slashing, and bludgeoning damage. If you take damage or are attacked after using this feature, you cannot use this feature again until you complete a short or long rest.
Superior Dark Vision
Due to their lives in dark, dimly lit caves Geonid's have developed dark vision out to 120ft.
Natural Armour
Your shell provides you a base AC of 14, this increases with your con modifier instead of dexterity. You can’t wear light, medium, or heavy armour, but if you are using a shield, you can apply the shield’s bonus as normal.
Languages
You can speak, read, and write Common and Terran.
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