Homebrew Wind Nymph Species Details

Nymphs are spirits of the elements, and wind nymphs are the elemental spirits of the air, and wind. These spirits are as free as the ever-changing winds, and answer no-one but the gods. For this reason, these spirit tend to be more chaotic in their alignment, though it is not impossible to have a lawful wind nymph. These humanoid spirits are usually very pale and a light grey, or white hair that almost looks tone made of mist, or clouds. Though, some nymphs have been known to alter their appearance to look more human. These spirits have an innate knowledge of air magic, and magic pertaining to the wind.

Wind Nymph Traits

As spirits of the wind there are many interesting things one can do.

Ability Scores

As a Wind Nymph, you gain a +2 to your Dex. and a +1 to your Con.

Walking on Air

As a spirit of the air and wind, you have the ability to leave the ground, and take off in flight whenever you so choose. You have a fly speed of 30 feet.

Swinging at Smoke

You have resistance to all non-magical slashing, bludgeoning, and piercing damage.

The Winds of Fate

When rolling any ability check, attack roll, or saving throw, if you roll a 1, you may reroll the throw, but you must take the second roll, even if it is another 1. You may use this feature as many times equal to your level, per long rest.

Magic of the Wind

You gain the ability to cast the Gust cantrip. At 3rd level, you gain the ability to cast the Gust of Wind spell at a 2nd level, once per long rest. At 5th level, you gain the ability to cast Gaseous Form on yourself only, once per long rest. Your spell casting ability for these spells is your Constitution.

Previous Versions

Name Date Modified Views Adds Version Actions
2/3/2019 7:02:34 PM
1015
14
5e
Coming Soon

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