Homebrew Crabfolk Species Details

These creatures have just recently risen from the depths of the ocean, and much of their culture is unknown. What is known, however, is that they came from an underwater canyon deep below the surface. They claim to have dug into the sides of the canyon to make crude burrow like dwellings.

On the surface, crabfolk are taken with great caution due to their odd and mildly terrifying nature. Inns have been known to outright refuse crabfolk service out of fear, racism, or both. This bothers the crabfolk little, as they have grown used to social segregation due to their time in their deep-sea canyons.

Crabfolk Traits

Crab-like humanoids with large claws and great strength.

Breath of the Sea.

You can breathe both air and water.

Natural Armor.

While you wear no armor, your AC is equal to 11 + your Constitution modifier. You may wield a shield and still gain this benefit.

Rending Claws.

Your unarmed strikes inflict slashing damage equal to 1d6 + your Strength modifier.

Ability Score Increase

 Your Constitution score increases by 2, and your Strength score increases by 1.

Age

Crabfolk are considered adults by their late teens and can live for around 150 years.

Alignment

Crabfolk can take nearly any path in life that they feel suits them, though most tend to be neutral.

Size

Crabfolk usually stand at about 6 feet. Your size is Medium.

Speed

our base walking speed is 25 feet. You also have a swimming speed of 30 feet.

Languages

You can speak, read, and write Common and Aquan. 

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