Homebrew Sorit Species Details
Sorits are magical abominations created for one purpose. War. They were engineered to be killing machines, lead astray by an evil, other worldly power. Many Sorits are content in this life, or they are lead to believe that they are. You, though, are one of the ones who have broken free. Sorits who break free from this power usually explore, taking care of those who are weaker and smaller than them. They make a vow to protect anyone they can, because they were made to cause so much destruction.
Sorit Names
Sorits are not given names at birth, and most are okay with this. Others choose names for themselves, usually short, simple words such as Lake or Birch. Names are not determined by gender.
Sorit Traits
Your magical manifests in a variety of traits you share with other Sorits.Natural Armor
Your armor class is 10 + you constitution and strength modifiers, only if you are not wearing armor.
Fearsome
You have proficiency in intimidation
Deadly rush
Dash max movement until you hit a solid object or wall, if you fail to hit anyone take 1d4 bludgeoning damage, anyone caught in your path makes a DC 15. On fail take 2d6 bludgeoning damage and be stunned. On success take half damage and remain standing.
Natural Strength
Your Strength score increases by 2 and your Constitution score increases by 1.
Age
Sorits mature quite quickly, reaching maturity at 12 years and they live to be around 50, if they don't get killed in the war prematurely
Darkvision
You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of red.
Size
Sorits vary widely in height and build, from 7 feet to well over 11 feet tall. Your size is Large.
Speed
Your base walking speed is 35 feet.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants. Some may also know bits of other languages, that they have picked up on during war times.
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