Homebrew Felanix Species Details

60% DRAGON 40%FELINE. 

Half Felanix and Elf have been confirmed also, making them 30% dragon, 20%Feline, &50% elf.

Felanix Traits

Dragon ancestry proficiency with magic or elimental weapons and added an elimental body style magic

Draconic Cat Claw

Draconic cat claws that automatically add the Element of the races ancestry to its attack.  It's 1D4+strength bonus damage + the Elements attack which is 1D6+lvl and strength damage.  The Element attaches to the feet, paws, and bite attacks made as this race.

Draconic Blood Elimental

Fire, Lighting, Ice, Acid, Etc.

The Element used is the type chosen from draconic ancestry and emits from the body at will.  This requires a bonus action to activate on unarmed attacks, bites, or tackles.  (It can be used to attack when rendered restrained) it can be used on a weapon or object to imbue it with the power as a free bonus action, but it requires you use whatever bonus action you would have that round to use it on a weapon/object.  This can be charged up to do 1D6 by holding your action till later the same round after your initiative.  This effect only lasts 10 minutes per level.  (Or 1 round per lvl)

Elemental Symbiosis*

Unless you take damage that exceeds your hit points with (only) the element you have, you have resistance. And when it does exceed your max hit points you take 1D6 off for every level for Damage removed. (Raw magic power supercedes this immunity.)

Draconic Senses

Sensitive reflexes hones the eyes of Felanix to be alert of there own kind, making them natural experts at detecting assassins of most humanoid creatures.  This grants the Felanix proficiency in perception. 

Unsecured limitation

The felanix are agile and strong due to the fact that only the strong and smart survive past kittenhood.  Those who survive past childhood are considered dangerous and armed even when they are naked.  This grants them 1 of 4 options as a racial bonus.

+1 to strength and +1 to Dexterity

Expertise in Intimidation and +1 to charisma

+2 to Strength

+2 to Dexterity 

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