Homebrew Felis Species Details
Felis are the result of an eccentric druid that also happened to be a crazy cat lady. Felis were originally awakened cats, but now they have bred into their own race.
Felis Traits
Ability Score Increase. Your Dexterity score increases by 2. Age. Felis live to around 135 years, burning through one of their nine lives every 15 years. Alignment. Felis tend to be neutral or chaotic. Size. Felis walk on 4 legs and weigh about 8-10 pounds. Your size is Tiny. Your Tiny size may give advantage on stealth checks based on DM discretion. Speed. Your base walking speed is 40 feet. Feeble. You make Strength checks with disadvantage. Your carrying capacity is half that of a Medium sized creature. Four-legged. You have Advantage on Balance checks and on saves to avoid falling prone. Nimble Climber. You may make Climb checks with your Dexterity modifier instead of Strength. Claws. You are profcient with your unarmed strikes, which deal 1 slashing damage on a hit. Nine Lives. You can fail 9 death saves before you die, instead of 3. Additionally you regain 1 hit point on a natural 19 when rolling death saves. Darkvision. You can see in dim light within 30 feet of you as if it were bright lightAbility Score Increase
Your Dexterity score increases by 2.
Age
Felis live to around 135 years, burning through one of their nine lives every 15 years.
Alignment
Felis tend to be neutral or chaotic.
Size
Felis walk on 2 legs and weigh about 8-10 pounds. Your size is Tiny. Your Tiny size may give advantage on stealth checks based on DM discretion.
Feeble
You make Strength checks with disadvantage. Your carrying capacity is half that of a Medium sized creature.
Nimble Climber
You may make Climb checks with your Dexterity modifier instead of Strength.
Claws
You are profcient with your unarmed strikes, which deal 1 slashing damage on a hit.
Well-balanced
You have Advantage on Balance checks and on saves to avoid falling prone.
Nine Lives
You can fail 9 death saves before you die, instead of 3. Additionally you regain 1 hit point on a natural 19 when rolling death saves.
Darkvision
You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Ride
You can get on the back of any party member and ride them, reducing your damage to 1d6.
Languages
you can speak, read, and write Common and Sylvan.
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