Homebrew Dog folk Species Details
Your dogfolk character has a number of traits in common with all other dogs.
Ability Score Increase. Your Dexterity score increases by 1.
Age. Dogfolk have a shorter lifespan than humans, rarely making it past 30 years old. However, they mature quickly within 1 or 2 years.
Alignment. Dogfolk are eager to please and so lean towards lawful and good alignments, but are prone to chaotic and evil alignments if raised with abuse or neglect.
Size. Dogfolk can range from heights of 3 feet in the toy breeds to nearly 7 feet for worker and guard breeds. Your size is determined by your breed subrace.
Speed. Your base walking speed is 30 feet.
Keen Senses. You have advantage on Wisdom (Perception) and Wisdom (Survival) checks that that involve on hearing or smell.
Bark. When you roll initiative, you can immediately use your reaction to bark (if you are able to use your reaction). Barking readies allies against impending combat, removing the surprised condition from any ally that can hear your bark. Additionally, each enemy within 30 feet that can hear you must make a Wisdom saving throw or be frightened of you until the end of their turn. The DC is equal to 8 + your proficiency bonus + your Charisma modifier.
Languages. You can speak, read, and write Common, and you can speak Doggish, which is a verbal language.
Breed. Dogfolk are extremely genetically diverse and come in many different breeds. Choose one of these breed groups that your dogfolk belongs to.
Dog folk Traits
Your dogfolk character has a number of traits in common with all other dogs.Ability Score Increase
Your Dexterity score increases by 1
Keen Senses
Keen Senses. You have advantage on Wisdom (Perception) and Wisdom (Survival) checks that that involve on hearing or smell.
Bark
Bark. When you roll initiative, you can immediately use your reaction to bark (if you are able to use your reaction). Barking readies allies against impending combat, removing the surprised condition from any ally that can hear your bark. Additionally, each enemy within 30 feet that can hear you must make a Wisdom saving throw or be frightened of you until the end of their turn. The DC is equal to 8 + your proficiency bonus + your Charisma modifier.
Languages
Languages. You can speak, read, and write Common, and you can speak Doggish, which is a verbal language.