Homebrew Drider Species Details

When a drow shows great promise, Lolth summons it to the Demonweb Pits for a test of faith and strength. Those that pass the test rise higher in the Spider Queen's favor. Those that fail are transformed into driders - a horrid hybrid of a drow and a giant spider that serves as a living reminder of Lolth's power. Only drow can be turned into driders, and the power to create these creatures resides with Lolth alone. 

Scarred for Life. Drow transformed into driders return to the material plane as twisted and debased creatures. Driven by madness, they disappear into the Underdark to become hermits and hunters, either wandering alone or leading packs of giant spiders. On rare occasion, a drider returns to the fringes of drow society despite its curse, most often to fulfill some longstanding vow or vendetta from its former life. Drow fear and shun the driders, holding them in lower esteem than slaves. However, they tolerate the presence of these creatures as living representatives of Lolth's will, and a reminder of the fate that awaits all who fail the Spider Queen. 

Drider Traits

The drider transformation causes you to gain the following traits.

Ability Score Increase

Your constitution score increases by 2, and your wisdom score increases by 1. 

Superior Darkvision

Driders are able to see in total darkness for 120 feet in shades of grey and black. 

Innate Spellcasting

The drider's innate spellcasting ability is Wisdom. Drider's can innately cast the spell dancing lights at will. They are also able to cast the darkness and faerie fire once per day each. 

Spider climb

You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. 

Sunlight Sensitivity

While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Web Walker

The drider ignores movement restrictions caused by webbing. 

Bite

The drider can use an action to make a melee bite attack an amount of times equal your proficiency bonus before you run out of venom. you regain all uses of this feature after a short or long rest.  The damage die increases by one at 5th level, 9th level, and again at 14th level as your venom becomes more potent. 

Languages

You can fluently speak, read, and write both Elvish and Undercommon. 

Drow Weapon Training

You have practiced and gained proficiency with rapiers, short swords, and light crossbows. 

Previous Versions

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6/28/2022 3:08:37 AM
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