Homebrew Scroom Species Details

Scrooms all have the ability to decompose which digs them down into the ground up to there head and they will heal 1 + con mod. They will lose there dex modifiers to ac and role disadvantage to dex saving throws. They can use a bonus action to get out the ground (re-compose)  

Scrooms are plants so they can live up to 400 years and can’t wear armor heavier then leather.  

Scrooms are highly absorbent due to this potions will last a extra 2 minutes 

due to Scrooms being weak physically they have a harder time being proficient in martial weapons meaning it takes longer to master

Scroom Traits

Scrooms gain a + 2 to wisdoms and a + 1 to int

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