Homebrew Scroom Species Details
Scrooms all have the ability to decompose which digs them down into the ground up to there head and they will heal 1 + con mod. They will lose there dex modifiers to ac and role disadvantage to dex saving throws. They can use a bonus action to get out the ground (re-compose)
Scrooms are plants so they can live up to 400 years and can’t wear armor heavier then leather.
Scrooms are highly absorbent due to this potions will last a extra 2 minutes
due to Scrooms being weak physically they have a harder time being proficient in martial weapons meaning it takes longer to master
Scroom Traits
Scrooms gain a + 2 to wisdoms and a + 1 to int
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