Homebrew Deep Water Amphitobes. Species Details

Often never seen, Deep water Amphitobes are an elusive and secluded race. Rarely surfacing the water, they spend much of their time in caves and burrows at the bottoms of deep lakes and oceans. They're used to incredible water pressure and darkness, as well as the cold of the water below. 

Deep Water Amphitobes. Traits

+1 to con, +1 to wisdom, proficiency in intimidation and stealth, claws, darkvision and amphibious. Deep hydration and sunlight sensitivity.

Ability score increase

Due to the environment they live in, Deep water Amphitobes are adapt with higher constitution.

Proficiencies

To scare off predators and competition, and to sneak up on food.

Darkvision

Darkvision up to 120 ft., you can see in dim light as if it were bright light and you can see in darkness as if it were dim light. You cannot see colors in the dark, just shades of blue.

Claws

Unarmed strikes deal 1d4 slashing damage. Used for burrowing, catching food and self defence.

Amphibious

Can breath underwater and outside of water.

Sunlight sensitivity

While in bright light, you have disadvantage on perception checks (due to your sensitive eyes).

Deep hydration

You must be submerged in water for one hour for every eight hours you spend on land. For every hour you spend after eight hours without submerging, you must make a DC 10 constitution saving throw, or suffer one level of exhaustion that cannot be removed until you complete a long rest fully submerged in water. Every time you succeed on the save, the DC increases by 2, and it resets when you take a long rest in water.

Size

They range from tiny to gargantuan, but are only playable from small to large.

Transformation

Twice per long rest, you can transform your legs into a tail (you choose how it looks) or tail into legs. However, if you have a level of exhaustion, or have expended all the spell slots, you cannot use the transformation. 

Spells

It's just spells used by the race, from healing to darkness and even some heavy damage spells.

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