Homebrew Drider Species Details
Driders were created from drow in an agonizing process. They grew physically stronger and kept all magical and other abilities and skills they learned during their lives. Driders were centaur-like creatures, appearing as drow from the waist up, with their lower portions replaced by the abdomen and legs of immense spiders. Driders were sexless because Lolth did not want to have a race of enemies to the drow. Driders were bloodthirsty. They kept their memories and personalities from their time as a drow but added to this came a sense of shame, hatred, and fear that made them violent hunters. Most harbored a death wish that made them want to die in battle— preferably when fighting drow. Driders naturally developed a venom that could sap their victims' strength and paralyze them for upwards of twenty minutes. They could deliver the venom with a bite, or they could alternatively use it as a sticky coating on their weapons. They were immune to all poisons.
Drider Traits
..Ability Score Increase
Your constitution increases by 3, Dexterity increases by 2 and Strength increases by 1.
Darkvision
You can see out to 120 Ft. with darkvision.
Fey Ancestry
The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep.
Innate Spellcasting
The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components: At will: dancing lights, 1/day each: darkness, faerie fire.
Spider Climb
The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker
The drider ignores movement restrictions caused by webbing.
Bite
Melee Weapon Attack: +(Strength mod) to hit, reach 5 ft., one creature. Hit: (1d4) piercing damage plus (2d8) poison damage.
Racial Proficiency
You are trained with Longbow and a Longsword.
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