Homebrew Flukelink/ Flukemon Species Details
Flukemon are bipedal, octopods (8 limbed) creatures that stand any ware from 5 feet tall or smaller at full growth.
the Flukemon's 6 sets of arms work more like hands not reaching more than 3 inches away from there torso, these 6 limbs are more made for the practical use of grappling and latching on to surfaces for secure positioning instead of fighting. (this doesn't mean that they are incapable of holding tools, but it is significantly harder for them than other creatures that have full grown arms).
the Flukemon's legs are like any other creatures limbs fully grown but more insectoid like and ending in one narrow point instead of having digits on their feet.
Flukemon's eyes aren't visible because they are hidden by their massive doughnut shaped mouths.
Flukelink/ Flukemon Traits
As an Flukemon, you have the following traits.Creature Type
You are a Humanoid.
Size
You are Medium or Small. You choose the size when you select this race.
Speed
Flukemon are terrifying, feral, and instinct driven creatures barreling towards anything that could be considered threatening or edible, your base walking speed is 35 feet.
Animalistic Nature
Flukmon are very dumb, but that doesn't mean that they are incapable of hunting and surviving, infact it seems that they are better than most creatures. You have proficiency in Survival
Hungry Spirit
The flukeman speed is like no other, able to repel against being struck and striding through slogging terrain continue to pursue forward as if nothing has ever happened. You are unaffected by difficult terrain, and your speed cannot be reduced by non magical means excluding status conditions.
Stubborn Passing
When a flukemon dies it is always safe to keep your guard up because sometimes they miraculously define death and enter back into the fray. If you are reduced to 0 HP but aren't killed outright, when you must to make a death saving throw, but before you make your save you may decide to fail one death saving throw to automatically become conscious on 1 HP.
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Posted Jun 30, 2022creator note: my dnd group run death frailer permanence. I understand that core rules would get rid of this death frailer the moment you get back up. for that reason if you think that this feature is broken, running it with this rule should makes it a lot more balanced.