Homebrew Catfolk Species Details

Created by cat-broski (cat-god) who decided that he would get hammered and throw some human and cat features in a blender and go to town. Sometimes they get extra catty and sometime they extra human flavoured (diona and catra sitch) (don't do as da lord intended). There looks are like lowkey varied (we stan the diversity) Some have dose patterns (tiger and cheeta wrow) and sum are like basic *****es (cotton and misty much) , some like to keep their fur all-natural and some are steve harringtoning it with that sick ass hair. Maybe they be bald do. (have to have a daddy jeff Bezos moment)

Catfolk Traits

Darkvision, Cats claws, feline agility, cats talent

Cat's Claws

you can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your strength modifier, slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Cat's Talent

You have proficiencies in perception and stealth skills. 

Darkvision

darkvision

Feline Agility

your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you double your speed, until the end of your turn. Once youve used this you can't use it again until you move 0 feet in one your turns.

Comments

Posts Quoted:
Reply
Clear All Quotes