Homebrew Crocodylus-gargantua Species Details

Living amongst the lands of their more tribal like cousins the Gargantua live far more secluded lives, though it is still possible that they will forgo seclusion for survival or in rare cases, adventure. Gargantua are giants compared to their cousins in weight and size, as well as looking more crocodilian instead of lizards. 

These beasts stand on average between 7 and 8 feet tall but can grow larger given time. Their size and bulk brings their weight of up to half a ton upon the extremes but an average between 500 to 700 pounds.

Gargantua mature at the same rate as their lizardfolk cousins but on average live past them reaching ages of 100 or more, however rarely living past 110.

Your alignment leads more towards neutral or chaotic, your animal like nature being unpredictable, yet your more sentient side being one of mostly indifference 

You can speak Common and Draconic, and have a unique language to speak with your fellow gargantua consisting of hisses, low rumbles, and snaps of your jaws like a form of code. 

Crocodylus-gargantua Traits

Gargantua traits

Size before speed

You stand at impressive heights and lumber at great weights, however these limit your mobility. Your walking speed is lowered to 20 feet. And you have disadvantage on stealth checks when not submerged in water.

Racial traits

You gain a +2 in Constitution and +1 strength and take the Armored Hide race feat that gives you an unarmored defense 10 + Str + Con mod with no added dex, this feat being exclusive to gargantua.

You suffer -2 intelligence. More beastial in nature compared to other monster like races your intelligence is not the greatest

You gain additional hp each level equal to your con mod. Your body is adept at self healing and durable no matter your age, your hearty even as an elder and it shows. 

Savage bite

Your toothy maw is a natural weapon just like your cousins. You can use this as an unarmed strike dealing piercing damage 1d6 + your strength modifier if you hit.

Lurking within the waters

While submerged in water you lose your natural stealth disadvantage and can swim at 30 feet. 

You can hold your breath for 20 minutes 

Natural Hunter

You gain proficiency in two of the following skills: Nature, survival, intimidation, animal handling, perception.

Armor/weapon proficiency

Weapon proficiency: Heavy, two handed, versatile 

Armor proficiency: none

Previous Versions

Name Date Modified Views Adds Version Actions
2/9/2019 2:25:52 AM
42
1
1
Coming Soon
2/9/2019 2:31:36 AM
21
1
2
Coming Soon
2/9/2019 4:02:28 AM
34
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes