Homebrew Freldak (Thorne) Species Details

 ISOLATED

Freldak have always been very isolated from the rest of the world and rarely venture beyond their artic terrain. Over the past few centuries there are only two known sightings of the Freldak and only the most studied of scholars have even heard of the Freldak.

APPEARANCE

The Freldak have thick, white skin. And down their back along their spine they have these little fin like things that they use to sense changes in the wind and to smell. Their faces are very human like except they don’t have noses. Their fins are generally have a blue edge. Most Freldak have bright eyes, the colors including green, blue, purple, yellow, grey, orange, and red.

FRELDAK NAMES

Most Freldak naming practices are very similar to dwarves. Though Freldak don’t have family names.

Credit to Immortal Masks: Artic Overlord Silicone Mask for appearance inspiration.

Freldak (Thorne) Traits

The Freldak are well accustomed to the cold

Ability Score Increase

Your Intelligence score increases by 1, and your Constitution score increases by 2.

Age

Freldak mature at a slower rate than humans. Generally around age 25. They generally live to be around 300 years old.

Alignment

Freldak generally have an innate tendency toward Neutral alignments.

Size

Freldak are about the same size and have a little bit bigger build than humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Icewalk

Thanks to your artic heritage, you have superior ability to move through blizzards. A blizzard does not impose any disadvantages to your sight and you have a movement speed of 40 ft while in the storm.

Frosty Resistance

You have resistance to fire and cold damage.

Artic Legacy

You know the ray of frost cantrip. When you reach 3rd level, you can cast the absorb elements spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the iceskin spell (flavored barkskin) once with this trait and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells.

Languages

You can speak, read, and write Common and Draconic.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2020 8:29:14 PM
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10/9/2020 9:07:44 AM
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10/9/2020 9:19:50 AM
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10/9/2020 9:50:10 AM
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10/9/2020 10:00:31 AM
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7/10/2022 10:52:29 PM
232
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