Homebrew Fallen Devil Species Details

Will you live for yourself? Or follow the path of your parents?

Appearance

Skin is usually a shade of red, purple, black, or gray. Some have horns, and all are winged. Their wings appear to be the size of the upper body but spread to the wingspan that roughly matches their height. They rarely have tails, but it is not unheard of.

Fallen Devil Traits

As an fallen devil, you have certain traits in common with both angels and devils. Being able to fly at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. As a result, playing a fallen devil requires special consideration by your DM.

Darkvision

Fallen Devils can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Natural Resistance

Resist Radiant Damage and Fire Damage.

Balancing Act

Tail or No Tail? That is the question. Having a tail will change which ability increase you get. You will need more dexterity with a tail, for sure. Or are you more of the devilish charmer?

Ability Score Increase
  • STR +1 (Will of the Gods)
With A Tail
  • DEX +3 (Crafty Devil)
  • CHA +2 (Devilish Charm)
Without A Tail
  • DEX +2 (Crafty Devil)
  • CHA +3 (Devilish Charm)

The Fallen

Fallen Angels retain their wings, but the appearance changes from angel’s pure light to stained jet black, increasing their movement speed when flying. You have a flying speed of 60 feet. To use this speed, you can’t be wearing heavy armor.

Thaumaturgy

You have the Thaumaturgy cantrip.

Languages

You can speak, read, and write Common, Celestial, and Infernal. You can speak one additional language of your choice.

Comments

Posts Quoted:
Reply
Clear All Quotes