Homebrew Anuu Species Details

The Anuu are the chosen protectors of the sands of Calimshan. Many of the Anuu died out over the centuries, but a few tribes still remain to protect some of the ancient relics and holy sites of Calimshan, and to keep the spirit of The Desert Rose alive among them.

All Anuu have some measure of magical ability, due to either their closeness to ancient artifacts or sites of power, or their ties to El Sadhara. Regardless, some choose a martial path to physically protect their charges with enhanced ability, while some are imbued with potent magicks from birth or as a gift from the patron mistress of the sands. Arcane enhanced fighters, rangers and rogues are the most common occurrence among the martial castes, while sorcerers, warlocks and (to a lesser degree) druids make up the bulk of the caster castes. 

Anuu Traits

As an Anuu, you have the following racial traits.

Creature Type

You are a Humanoid.

Size

You are Medium or Small. You choose the size when you select this race.

Speed

Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.

Canine's Claws

You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Sand Watchers

You have proficiency in the Perception and Arcana skills.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Guardian Mirage

You know the guidance cantrip.

 

Starting at 3rd level, you can cast the Silent Image spell with this trait. Starting at 5th level, you can also cast the Mirror Image spell with this trait. Once you cast silent image or mirror image with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.

 

Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).