Homebrew Lamia Species Details

The Lamia

Half humanoid, half lion, the Lamia are a race of decievers and tyrants. Most Lamia are content to create a lair and lure their prey to it using their innate charm and deception. However when the time comes they are more then prepared to use their fierce claws to defend themselves.

Drawn to luxury, and to Vanity

Lamia are fascinated by the luxuries mortal empires create. Their lairs are adorned with tapestries, fine silks, and jewel encrusted items of gold and silver. Some scholars would say there is only one thing a Lamia loves more than luxury, itself. Lamias create elaborate mirrors or pools to view their reflection, and never compromise when it comes to the majesty that is their appearance.

Lamia Adventurers

When playing a Lamia, consider what pulled you from the normal life your kind leads. What sends you travelling far and wide? Perhaps you search for great treasures from across the globe, or for ancient, priceless knowledge. Maybe your lair was destroyed and you seek revenge on those that attacked your home. Perhaps by some twist of fate, whether through your action or through that of others, you have been drawn to the side of good, and seek to redeem yourself and your kind.

Lamia Traits

Your lamia character has the following racial traits

Ability Score Increase

Your Charisma score increases by 2, and your Strength score increases by 1.

Age

Lamia live longer then their half human form might suggest. They reach maturity around the same age as humans but can live up to 250 years.

Alignment

Most Lamia are solitary tyrants, creating hidden lairs to lure unsuspecting people to their doom, leading them to be mostly Chaotic Evil.

Size

Lamia are usually around 7 or 8 feet tall, and 5 feet long. Your size is medium.

Speed

Your quadrepedal lower half allows you to move quickly through the environment. Your base walking speed is 40 feet.

Darkvision

You can see in dim light within 60 ft. of you as if it were bright light, and in darkness as if it was dim light. You can't discern color in darkness, only shades of grey.

Innate Spellcasting

A creature of deception, you have the innate ability to weave magic into your words and appearance. You know the disguise self and can cast it at will. When you reach 3rd level, you learn and can cast the charm person spell three times with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you learn and can cast the suggestion spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells. Using this version of disguise self, you can make your lower half appear humanoid, allowing you to more easily pass through civilized lands. 

Abyssal Allure

You can channel your Abyssal heritage to weaken the mind of your foe. As an action, make a melee spell attack using your Charisma against one target within 5 ft. of you. On a hit the target has disadvantage on the next Wisdom saving throw it makes within 1 minute. Once you use this ability you must take a short or long rest before using it again.

Lion's Claws

Your claws are natural weapons which you can use to make unarmed strikes. If you hit with them, they deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Naturally Mounted

You may always consider yourself mounted when determining the effects of spells or abilities, or for the use of weapons such as a Lance. You cannot use another creature as a mount unless it is at least two sizes larger than you and has the appropriate body shape to carry you.

Lion's Build

You count as one size larger when determining your carrying capacity and the weight you can push or drag.

In addition, any climb that requires hands and feet is difficult for you because of your lion legs. When you make such a climb, each foot of movement costs you 2 extra feet, instead of the normal 1 extra foot.

Languages

You can speak, read, and write Common and Sylvan. Sylvan is widely spoken in the Selesnya Conclave, for it is rich in vocabulary to describe natural phenomena and spiritual forces.

Previous Versions

Name Date Modified Views Adds Version Actions
2/9/2019 7:20:23 PM
12
2
1.5
Coming Soon

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