Homebrew Dwelf Species Details
Hatred
Child listen to me; you will only know one thing you whole life hatred. You will be hatred for being too short, too tall, fat, slender, not having a beard, for having a beard, not looking like them and for looking too much like them. But know that I will love you.
By Human parent who found a baby almost drowned by someone
Dwelves are a wholly unnatural hybrid of the graceful and ethereal elves with the hardy and earthbound dwarves, rarely conceived, and usually by some magical or unnatural means. Due to the generally opposing natures of elves and dwarves, you'll be hard pressed to find a dwelf in any land, and if you do, they probably take more-so after one parent than the other, and most easily pass for one or the other fairly well.
A Medley of Oddities
Due to the mixture of rugged and large dwarven features, with that of the narrow and elegant elves. will a common Dwelf usually ends up looking rounder and shorter than normal elves but also in addition more thin and larger than normal dwarf
the two parents are so different it's hard to tell what exactly could come of their pairing, with not uncommon possibilities being stouter Elves, Dwarves with sharper ears and features, typical half-elf appearances, and even Dwelves that resemble tall human ranging from about 4 feet to 6 feet, although it's not unheard of for a Dwelf to reach just under 7 foot. They tend to appear with either leaning towards the curvy or slender side at 100 to 300 pounds. Males and females are typically the same average weight and height and have an equal chance of growing extra body hair, with a high chance of growing facial hair.
Dwelves' coloration of course includes the normal Elves and Dwarves range which includes skin in shades of copper, bronze, other earth tones and occasionally an almost bluish-white or reddish pale, and eyes like pools of liquid gold or silver. Hair can come in black, gray, brown, red, gold, white, greenish or blueish hair, though usually never as sleek as a parent elf's. They could favour bright coloured fanciful clothes, or more practical comfortable dwarven attire, and anything in between depending on the Dwelf.
A Lifelong Search
Due to their feelings of being out of place in the world, a Dwelf will usually take up adventure to feel a sense of belonging somewhere in the world. A Dwelf will usually retain a dwarf's natural love for gold and precious metals and an elf love for nature and isolated. leading some to a mercenary type of lifestyle to amass such wealth’s. or as merchant wandered from town to town for the peace and quiet
Due to their existence being generally frowned upon in nature by both elves and dwarves, a single Dwelf likely does not think highly of either of their parental races, although this can depend on the circumstances of their childhood. If a Dwelvish child is only brought up surrounded by one part of their racial culture, they may lean more towards that society's way of thinking. (See Elf and Dwarf race guides for further information)
Abominations of Progress
The life of a Dwelf is a forbidden one. elven and dwarven nations can be cordial and respectful to each other and individuals can develop deep friendships lasting centuries, but most likely is they hide hatred between the two groups which streams either from both groups claims to be the superior blacksmith or they many physical differences.
Because of this, are romantic attraction to the other frowned upon. A Dwelf's parents are typically disowned by their kin and live either as hermits or in human cities. However, humans find the presence of Dwelves unsettling as they appear human yet are distinctly not. Dwelves typically wander, never feeling accepted anywhere. They keep a low profile, often portraying themselves as human.
Dwelf Names
Given the unusual upbringing of the Dwelf, dependent on which parent they take after or were raised by some may have elvish leaning or dwarven names, sometimes a mix of both names as first and last, and some will even change their names to common human names to keep a low profile towards their hybrid ancestry.
Dwelf Traits
Your dwelf character has an interesting set of abilities, due to elvish gracility with a little bit of dwarven hardiness mixed in.Ability Score Increase
Your Dexterity score increases by 1, your Constitution score increases by 1.
Size
Dwelves range between 4 and 7 feet tall and weigh between 100 and 300 pounds. Your size is between small or Medium
age
Dwelves reach physical maturity at about the same rate as human, but depending on which culture takes a dominant stand in their upbringing, the dwelf may be considered young until the age of 50 to 100. On average, they live about 500 years
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Dwelven Resilience
Much like your dwarven ancestors, you have advantage on saving throws against poison, and you have resistance against poison damage.
Languages
You can speak, read, and write Common, and depending on your background may know either or both Dwarven and Elvish.
Versatile Craftsman
You gain proficiency in a skill and tool of your choice.
Ancestral Hate
Hate by both elves and dwarves you have no way to talk to them Disadvantage in any non-combat roll with either elves and dwarves as long they know you are a Dwelf
Isolation
people naturally keep away from you therefore you have no people skilles -1 Charisma
Previous Versions
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