Homebrew Void Walker Species Details

(A rewrite of my original void walker)

Void walkers are creatures that are made of energy that has been manipulated and condensed until it has been given form. They have the slight ability to manipulate forces with better aptitudes when manipulating fields.

Void

They were created by the void, which is a sanctuary created by a massive void walker that partly makes it up referred to as the void. it can be thought of as a one-way hive mind where all of the information that the void walkers have gathered and learned is immediately given to the void. In return, the void helps stabilize voided walkers and actively lets them travel between the void and the plane/dimension and realm they were previously in. although this connection can be severed it is not recommended as it makes it so that the void walker is slowly destabilized and perishes. They can also consume a type of energy that they are adept with to be able to heal themselves (talk with your dm to see what they chose and how much it can affect you)

Brief description of how they might interact with a given realm

Void walkers are not common in a given realm as they will randomly "connect" to a given realm and typically only one void walker per realm. They may interact with a given realm in many ways. For example, they could be resistant to magic or be able to control it with ease depending on the realm and individual walker along with many other possible effects. Although there are downsides for example they could destabilize quickly in a realm and not be able to live or they could be vulnerable to certain types of magic like curses. Though a very common ability is their aptitude for manipulating the gravitational field's effect on them giving them the ability to lessen their weight to even being able to fly in some cases. It can even be manifested in more extreme ways.

Appearance

Void walkers can take on many forms and have any number of limbs and shapes though the most common is a humanoid shape as it supplies a lot of ob mobility while still being relatively stable. There is also a very common look that they have that gives them their name. They typically are pitch black as if it is just an empty void, while when there is an opening for their eyes, mouth, or a wound it glows a soft white which can be dimed till it cant be seen. Void walkers also don't age normally the closest thing to aging is when they are slowly destabilizing as a result of the realm or a severed connection.

Void Walker Traits

Commonly manifested abilities

Percing Eyes

They have blindsight of 60ft although they can make their eyes start to glow more harshly and they can see even in pitch darkness as if it was bright light

Gravity Manipulation

They can manipulate the direction of the force of gravity allowing them to achieve minor forms of flight although they can only do it on themselves and it is to a very weak degree.

Dimentinal Teather

They can transport between the void and a dimension they are weather through freely as long as they are connected to the void. Some powerful void walkers can be tethered to multiple dimensions. At level 15 this ability can be used to create a portal from a tethered dimension to another. This portal has a 5ft radius and appears on a large enuff solid surface of the character's choice. To use this the players have to use a minute to create it.

Ability Schore Improvements

+2 dexterity, and +1 constitution

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