Homebrew Hon (Sentient Book) Species Details

A sentient book that has a powerful connection to magic. There are many other features to this race that have to do with you being a sentient book.

 Ignore past here

The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.

 

Hon (Sentient Book) Traits

You have many traits in weaknesses strengths natural Spellcasting and far more.

Wet Spellcasting

While wet you have disadvantage on ranged spell attacks.

Innate Spellcasting

You can cast find familiar once the familiar being a crawling claw.

Book

You always fail strength and dexterity checks and saving throws.

Book Transfer

once per long rest you can transfer your being from your current book to a new one you need a willing creature to help you and it can be done during a short or long rest.

Basic telepathy

You have thirty feet of telepathy.

You’ve Got A Friend In Me

While being held by a friendly creature Sentient books are treated as if they have ½ cover and someone can spend an action covering them to give them full cover until the friendly creatures next turn while.

Being A Book

You cannot wear armour or wield weapons.

Portable Page

Your pages can hold a number of items up to 250 pounds and no more than 32 cubic feet though you always weigh 3-5 pounds.

Ability Score Increase

Your intelligence score is increased by two and your charisma and wisdom are increased by one

Size

You ar about 1 foot tall and weigh 3-5 pounds.

Speed

you have no natural way of moving.

Hon Traits

you have resistance to thunder damage immunity to poison damage and weakness to fire and lightning damage.

Languages

You can speak, read, and write Common and one other language of your choice.

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