Homebrew Arcanist Feline Species Details

Once accompanying powerful archmages, the Arcanist Feline appears as any other ordinary cat: small in stature, heightened dexterity, and adorable faces with whiskers. This appearance quickly fades when words and sentences are spoken where simple "meows" would be heard. Although some continue to serve archmages as originally intended, others roam freely in hopes of expanding their knowledge of the world around them. These Arcanist Felines remain hidden from the public eye, in fear of being caught and forced back into domestication. It is rumored that some Archanist Felines have learned the ability to cast spells, however, none have proof to support it. 

Arcanist Feline Traits

With the enhanced senses of ordinary cats, the Archanist Feline is also able to cast simple spells and learn other languages

Darkvision

Coming from nocturnal hunters, you are able to see well in dim and dark light. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Proficient Hunters

Using your natural instincts, you are able to easily spot prey and sneak up on it. You are proficient in all DEX rolls and perception checks.

Keen Smell

Using your feline nose, you have an easier time smelling specific scents. You have advantage on any Perception checks related to smell.

Small Stature

With being so cute comes a cost. Your small anatomy causes you to have trouble with anything strength related. You have disadvantage on all Strength saves and checks. You also have disadvantage with any non-light weapon and are unable to carry versatile or heavy weapons.

Paws First

It is said that cats always land on their feet. Let's hope that's true. You have resistance to all fall damage.

More than "Meow"

One of the enhancements created by the experimentation of the archmages is the ability to speak languages that only humanoids were thought to have been able to know. Because of this, you are now able to speak 1 other language besides Feline.

Spellcasting

One of the enhancements from the old archmage experiments was the ability to cast spells. Although not powerful, you know 1 cantrip starting from level 1.

Adaptive Learning

As part of the improved intelligence, you are able to learn more as you experience more. However, this knowledge is limited so either one language, or one cantrip can be learned at levels 3, 9, 15, and 20.