Homebrew Fossegrimen Species Details
You are a lonely creature, and this new isolation hasn't bothered you as much as the others. Still, you miss the flowing streams and mountain forests of Scandinavia. You lick your lips at the thought of stolen goat meat brought by hopeful musicians and the scent of their blood. You were very particular about what constituted an acceptable sacrifice: a white he-goat with a twisted head thrown into a northern waterfall, or smoked mutton stolen from a neighbour four Thursdays in a row. Maybe that's why fewer and fewer had come to seek your services. You were willing to share your art, but too often you felt used - no one stayed after. Your fiddle made the trees dance and rivers swirl. At night, babes and cripples alike would dance. Yet you remained hidden behind the waterfalls or submerged with your long dark hair drifting. Something had been left unfinished.
Fossegrimen Traits
The Fossegrimen of Norse myth had many occult abilities...Type
You are part Fey, part Humanoid.
Ability Score Increase
Your Intelligence score increases by 1, and your Wisdom score increases by 2.
Age
You have lived a long time, but you still feel relatively young and view time from a human perspective.
Alignment
Often you were Chaotic Good, whether that will continue the next time round...
Size
You are roughly the same size and build as Humans. Your size is Medium.
Speed
Your base walking speed is 25 feet. Your swimming speed is 30 feet.
Amphibious
You breathe air and water.
Musician
You are proficient in the fiddle.
Maddening Dance
You strike up a rapid ditty with your fiddle and immediately feet begin to move, eyes glaze and bodies whirl. You know Otto's Irresistible Dance and can cast it once per long rest. Creatures that cannot be charmed are immune to this spell. Your spellcasting ability for this spell is Charisma. While this spell is in action, you are so engrossed in playing your fiddle that your movement speed is halved and you have disadvantages on attacks and cannot perform spells that require concentration.
Fear Factor
Choose a feature from Student, Distant Figure and Fiddle me This. You gain an additional feature at levels 10 and 15.
> Student: You use an action to teach a sentient creature within 10 feet of you Otto's Irresistible Dance spell which they can use once. To do this, you draw their hand rapidly across the strings of your fiddle until they bleed. That creature also uses up an action in learning. You are unable to cast the spell yourself untill you take a long rest.
> Distant Figure: You have little experience interacting with people, and often act in strange or threatening manners. You have proficiency in the Intimidation skill, but disadvantage on the Persuasion skill.
> Fiddle me This: While playing an instrument (fiddle) you can choose to go invisible and inaudible. To all your music sounds like the rustling of leaves and trickling of water, the soft whisperings of nature. However to do so, you cannot stop playing the instrument so your hands will be unusable.
Languages
You speak, read and write Common and one language of your choice.
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